@Xandecs
Looks like something went corrupt :s
Have you tried downloading the CTCaer hekate again, a different cable (or does it work fine with other stuff)?
What's weird to me is the CTCaer logo is intact :/
I've ran into the same issue as you. i see no logs on sd and i still see error messages in settings, however i have the latest SDFiles (8.0.1).
This concerns me so i want to restore my nand (5.1) but i know this isn't going to fix the problem of error logging so i want to clear that up first.
I'm getting the same error when launching atmo payload but "cfw" payload and reinx work fine.
@Paperjin
Restoring NAND should be the only thing you'd need to do (if it was before using CFW), to get rid of errors.
Errors are normal though, got some from Bayonetta 2, for not being able to go trough the matchmake process (time out errors).
I don't see the two/three errors from the album though, but I don't know if CFW/hack related errors would be shown in a user visible location, if I were Nintendo I'd not show them at all, or maybe they would as a "fuck you, we've got you the next time you go online"? :/
@CTCaer
What does the default "launch->CFW" launch?
All the above can be answered in the appropriate cfw or sd files thread.Good question, i have no idea. how do i check?
Edit: i know it's not like the payload because the animations are way different.
Probably a corrupt payload. Redownload.So, I've come so far as to use TegraRcm and inject the payload. But when the Switch screen comes on, the text is unreadable. I can't find what's causing it, can someone enlighten me please?
Doubt that official Hekate will ever come with sigpatches implementedDoes the 4.0 have signature patches or do i still need to use the unofficial fspatchv3 build
Do i need a custom INI and sd files?
Why thoughDoubt that official Hekate will ever come with sigpatches implemented
Why though
Why
If you don't know what you're doing, your best bet is to go grab the SD Files pack and copy-paste its contents to your SD card.I'm so confused. So could I use this to run RetroNX? Or do I have to download something like TumGER sd files to run a cfw, then run the hbmenu, then run retronx?
Thanks a lot.If you don't know what you're doing, your best bet is to go grab the SD Files pack and copy-paste its contents to your SD card.
Not so much. HOS does not read all the time from there. You'll notice stuff, but not at a problematic level (especially if you have a U3 card).@CTCaer
Ok back to asking crazy (but informative) questions.
So presumably scene members are working towards figuring out an Emunand type situation so we can have OFW/CFW capability. After what you told me about the Nands great performance, (I am happy N went that route as surely is high speed and burst speed are reasons why HOS runs so nicely) I am wondering if Emunand on the SD card is going to make the OS sluggish?
In light of that, would it be possible to somehow split the Nand and then have it boot essentially parition 1 when it boots OFW (using the default start sector) and then when using hektate have it start partition 2 for CFW (at the redirected start sector). This might be tight with the default 32GB Nand, but in our prior conversation it sounds like NAND size upgrades are quite possible.
What I am wondering is if essentially a DUAL boot solution wouldn't be easier to implement (if its just redirecting the start sector) and better than SD emunand?
I wouldn't hold your breath.Any news on the fix for booting SX OS's payload? TY.
Oh I thought he said he was going to fix it, maybe I misread.I wouldn't hold your breath.
The better person you should ask for a fix from is Team Xecuter.Oh I thought he said he was going to fix it, maybe I misread.