Hacking Discussion [PSA] SX OS Banwave is here!!!

willdunz

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Yeah looks like there's still no report of people being banned using the method listed above.

Doesn't mean it's safe though
 

urherenow

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They have no way to find out you use a backup because thé emulated cart get ejected when you go ofc
But, once you've played a game, the icon remains on your home screen. Are you sure that the game cert isn't added to your system when the icon is added, and referenced when downloading an update (even with the card ejected)?
 

ItsKipz

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Ban waves are never targeted, they hit everything on purpose.



Do you understand the terms you're using? Because I'm pretty sure you don't. You're not spoofing genuine numbers to somehow confuse them, you're emulating a real cert and cart. If the cert is deemed bad on their end, you're (to put it eloquently) fucked.

Even just pulling updates may be passing cert hashes. There's no getting around this. You tossing around words that you don't seem to understand does not alter reality.

But you were also adamant no one would be banned a few days ago and here we are.
FINALLY, someone gets it. SciresM has talked about this in his big bans post a few days ago, nintendo checks if your cart/backup is valid at the time of connection (and if the cart is ejected, it has an offline copy of certain parts of it) and if it's not, BANNED.

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But, once you've played a game, the icon remains on your home screen. Are you sure that the game cert isn't added to your system when the icon is added, and referenced when downloading an update (even with the card ejected)?
That's exactly what happens. See: https://www.reddit.com/r/SwitchHacks/comments/8rxg26/psa_strong_antipiracy_measures_implemented_by/
  • "If you are playing a gamecard, your certification is your gamecard's unique certificate. This is signed by Nintendo using RSA-2048-PCKS#1 at the time your gamecard is written, and contains encrypted information about your gamecard (this includes what game is on the gamecard, among other, unknown details).
  • In the gamecard case, the data uploaded to aauth is "application_id=%016llx&application_version=%08x&device_auth_token=%.*s&media_type=GAMECARD&cert=%.*s", formatted with the title ID for the game being played, the version of the game being played, the token retrieved from dauth, and the gamecard's certificate (retrieved from FS via the "GetGameCardDeviceCertificate" command), formatted as url-safe base64.
  • This code lives at .text+0x7DE1C for 5.0.0 account."
 

moopas

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Wait, you can clear the logs? how?I haven't used anything online, but have updated a few xci games while in the SX OS. I'd like to feel just a bit safer if clearing logs is a thing. Only thing I am worried about is if the unique certs (or lack thereof) are logged somewhere, so even if we *ever* played a dumped game with a known pirated cert, or any dump without one, we get banned. So either knowing if that is logged, or if there is a way to clear said log, that would be great.
 

ItsKipz

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Wait, you can clear the logs? how?I haven't used anything online, but have updated a few xci games while in the SX OS. I'd like to feel just a bit safer if clearing logs is a thing. Only thing I am worried about is if the unique certs (or lack thereof) are logged somewhere, so even if we *ever* played a dumped game with a known pirated cert, or any dump without one, we get banned. So either knowing if that is logged, or if there is a way to clear said log, that would be great.
Sorry to say, but if you've updated your backups you're likely marked to be banned already. Not much you can do - once a backup is connected to nintendo's servers, it's just a matter of time.
 
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Deleted member 129634

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They have no way to find out you use a backup because thé emulated cart get ejected when you go ofc
Please stop saying this, we have no idea what info Nintendo logs when you insert/emulate a cartridge so you can't say for sure they have no way to know, you need a pretty good source to claim that (like complete re-engineering or horizon's source code).
 
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urherenow

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I think I'll be avoiding backups until there is a solution available to manually download updates and install them like using FBI. I haven't received a shipping e-mail for my sx pro yet anyway (and I'm in the first wave from a US seller)...
 

Draxzelex

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I...think I got through the bulk of ban reports (with and without the form). While LayeredFS was most obviously the highest in terms of ban count, there are several users who were banned for homebrew and SX OS only. There are also people who were not banned despite using LayeredFS and using CDN. I'll do another round through the forum to see if I missed anyone then I have to make a neat and clean thread detailing everything we know about Switch bans so far
 

linuxares

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I don’t get the point of playing backups and trying not to get ban. I mean, seriously lol.
It was a luxery we had during the Wii to 3DS days. It seems Nintendo isn't lenient any more. Then again, they kind of have to since online will cost money soon and I have no idea if Nintendo force the game makers to pay money for online services as well.
 
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Rel

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I think I'll be avoiding backups until there is a solution available to manually download updates and install them like using FBI. I haven't received a shipping e-mail for my sx pro yet anyway (and I'm in the first wave from a US seller)...
You know even if you get banned you can still update your games right. Most of the people getting banned with SX have previously used LayeredFS
 

moopas

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Well, it's been stated several times via credible sources that it is very.... VERY unlikely to be banned for solely updating a game. It's not impossible, of course, far too early to know, but highly improbable, it's far more probable and likely to be banned for actually going "online" with an xci. I just wanted to know about log clearing for ease of mind.

* edit * online with an xci OR using layeredFS at all, apparently.
 
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ItsKipz

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I...think I got through the bulk of ban reports (with and without the form). While LayeredFS was most obviously the highest in terms of ban count, there are several users who were banned for homebrew and SX OS only. There are also people who were not banned despite using LayeredFS and using CDN. I'll do another round through the forum to see if I missed anyone then I have to make a neat and clean thread detailing everything we know about Switch bans so far
I think the biggest point you should be making in a thread like that is that no matter what, playing backups online / updating backups is NOT safe. Stop the spread of misinformation before it gets out of hand.

--------------------- MERGED ---------------------------

Well, it's been stated several times via credible sources that it is very.... VERY unlikely to be banned for solely updating a game. It's not impossible, of course, far too early to know, but highly improbable, it's far more probable and likely to be banned for actually going "online" with an xci. I just wanted to know about log clearing for ease of mind.
>Well, it's been stated several times via credible sources that it is very.... VERY unlikely to be banned for solely updating a game.

What? When? What credible sources? Updating a backup is the easiest way Nintendo can flag you for a ban!
 
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Draxzelex

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I think the biggest point you should be making in a thread like that is that no matter what, playing backups online / updating backups is NOT safe. Stop the spread of misinformation before it gets out of hand.
That is priority number one. Worst case scenario is that this banwave was mostly random considering they even targeted users who used homebrew solely offline.
 
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ItsKipz

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That is primary number one. Worst case scenario is that this banwave was mostly random considering they even targeted users who used homebrew solely offline.
Yeah, after this (even tho i've never run homebrew, just a single LayeredFS game offline) I've wiped all the homebrew / backup stuff off my SD card and gone 100% clean. Don't wanna risk getting banned in any way, Splatoon 2 is too enticing.
 

V-Temp

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That is priority number one. Worst case scenario is that this banwave was mostly random considering they even targeted users who used homebrew solely offline.

Best way to do it. Means they're not fucking around, though the speed of the bans is already a tip off. They seem to pass bans every couple to few weeks since it started with Shiny -> Splatoon -> everyone.

Probably parsing data in batches or they've automated a VAC that fires off in intervals based on thresholds.
 

ItsKipz

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Best way to do it. Means they're not fucking around, though the speed of the bans is already a tip off. They seem to pass bans every couple to few weeks since it started with Shiny -> Splatoon -> everyone.

Probably parsing data in batches or they've automated a VAC that fires off in intervals based on thresholds.
On the bright side, more bans / automated bans = less cheaters in online games.
 
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