I talk about it if it's true. There was a supposed leak about the Gen 8 starters that turned out to be fake, rather jump into shitting or praising the designs, I said nothing. As it proved to be fake, I felt satisfied that I didn't waste my time on that. It's similar here, why talk about something that likely won't happen? Unless it's a total fantasy discussion but the discussion is as if it could come to fruition, which I don't believe
As long as it's not another f****** kingdom hearts clone, like all the strategic RPGs are moving to. I mean, I adore kingdom hearts, and I don't mind change, but do something better than just "now things just happen without you thinking about it! MASH BUTTONS! HAVE FUN!". I like my traditional RPG with strategy and planning. not *everything* has to be button mashing, on-the-fly, thinking. That's boring to me. They won't have a battle community like they do now if they change genres like some people are thinking X'D
Personally, I'm expecting a fully 3d remake of the first game, with new battle mechanics or style of battle, but sticking to the same turn-based genre. Well, that's more of a hope.

So because you don't like speculating or speaking on rumours, no one else should be able to? That argument is as played out as mine is. If you don't wanna jump into the pool, then don't. But don't call us out because we don't mind getting a little wet.
With another direct, comes another batch of rumors. Since the day Gamefreak left out the Battle Frontier from ORAS because "smartphones", I've lost most of any interest I had for the series. A reboot doesn't even mean a genre shift, anyways. Regardless of if it's real or not, there's no way Nintendo would drastically change the formula from turn-based.

Personally, I'm expecting a full 3d remake of the first game, with new battle mechanics or style of battle, but sticking to the same turn-based genre. Well, that's more of a hope.
Real Time fights please! with skill cooldowns or something. No more turn-based combat that involves just OHKOs, its starting to get a bit old...
Negative, Pokken is a straight-up fighting game, it doesn't have turn timers for move callouts, only assist Pokemon.So... Pokken?

I'm a bit worried about that.Like I mentioned earlier, I don't think they're gonna scrap the turn-based system completely. They're more likely to create a realtime hybrid, maybe something along the lines of FFXII, or Ni No Kuni where it's real-time, but still has turn-based mechanics involved. Another game it might be similar to is Wild Arms for the PS2. That system was pretty indepth without losing focus on it's primary system.


They'd have to design it so small kids could play it too, though, so I wonder how much depth we'd lose from the change. I wonder if they'd simplify the move pool or something. Or are they going to make it more like pokemon go XDI'd be happy with a hybrid combat system. Real-time (but somewhat slow) with basic attacks, blocks, grabs, and counters that do low amounts of damage, and turn timers with move callouts from the trainers for greater damage. The move callouts and turn-based portion of it would work exactly the same as current. This again seems to be what the rumor mills iz suggesting. I'm not banking on it, but I think most people would really enjoy that. The combat would be more like the anime(s). Origins was dope af IMO..

I'm not calling anyone out, I shared my own take on the matter and intended to stay away from the conversation afterward. Cool your jets. I have just one more business to tend to in this thread...
Masuda claimed they left out Battle Frontier because basically it would've been too challenging, and only a "small" audience would appreciate it. See here.
https://www.reddit.com/r/Games/comments/2olmtb/interview_with_masuda_on_oras_and_why_there_is_no/
Yeah. Which is the most obnoxious and lame excuse of a reason I've heard for not including a feature in a long while. Even Black/White 2, which weren't that long ago, during the time of ORAS's release still had an insanely content-filled postgame. They're cutting out the best parts of their game and making it more linear because they're afraid people can't work out that fire is weak to water anymore. If you're cutting content and trying to pass it off as better for the consumer, that's ridiculous.busy and young people have various means of entertainment. Using smartphones and other devices they can access a great number of games, so the time they dedicate to a single game is less than in the past.
I'm a bit worried about that.
FFXII was a bit boring to me. I struggled with 60 hours, but gave up after that. I found the hybrid system felt more like I had set up a macro bot or something, rather than actually engaging with what was happening.

Nothing like Go. The move pool will probably be simplified if they're going back to Kanto, though. Four buttons for basic attacks, four buttons for turn-based menu navigation, triggers left open for quick slots, sticks are move/move camera.They'd have to design it so small kids could play it too, though, so I wonder how much depth we'd lose from the change. I wonder if they'd simplify the move pool or something. Or are they going to make it more like pokemon go XD
Oh god, I hope they don't try and make it more like pokemon go.
Yeah. Which is the most obnoxious and lame excuse of a reason I've heard for not including a feature in a long while.

its time to go back to kanto its the only gen of pokemon you cant play using the 3ds since their last game was on gba![]()