Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

  • Thread starter Thread starter TeconMoon
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I've been reading a lot of processor documentation and didnt really get much more of an idea on what to do, the only thing that may need testing is this.
https://mega.nz/#!c5Q2CZBb!yy5o1Ul0ux3QHo6wzfGZE77eFQbEsO-4DKIaCOwUPsA
Anyone who has some freeze issue on exit may give this a go.
Heya FIX, not sure if this DOL fixed everyone's issue or not but if you push a new version on the nintendont-autoboot-forwarder github I will make sure to update the version used in the script right away.
 
Heya FIX, not sure if this DOL fixed everyone's issue or not but if you push a new version on the nintendont-autoboot-forwarder github I will make sure to update the version used in the script right away.
Need to make a script in there that dls it auto for people and checks online if a new version is available. haha jk just being silly. haha.
 
Hi,
I tried to create cfg usb loader with the script but cannot work.
THE META AND/OR CODE FOLDERS ARE MISSING THE MINIMUM REQUIRED FILES, GAME CONVERSION WILL NOT CONTINUE

Anyone here have success with homebrew conversion?
 
Hi,
I tried to create cfg usb loader with the script but cannot work.
THE META AND/OR CODE FOLDERS ARE MISSING THE MINIMUM REQUIRED FILES, GAME CONVERSION WILL NOT CONTINUE

Anyone here have success with homebrew conversion?
This will not work with USB Loaders.
 
Hi,
I tried to create cfg usb loader with the script but cannot work.
THE META AND/OR CODE FOLDERS ARE MISSING THE MINIMUM REQUIRED FILES, GAME CONVERSION WILL NOT CONTINUE

Anyone here have success with homebrew conversion?
as we just said CFG USB loader will not work as it cannot reload any ios. They all get disabled.
Also. You might be missing custom artwork maybe what did the error log say
 
Heya FIX, not sure if this DOL fixed everyone's issue or not but if you push a new version on the nintendont-autoboot-forwarder github I will make sure to update the version used in the script right away.
thats a full nintendont build, not just a forwarder. I dont think a forwarder really makes a difference in this exit issue.
 
thats a full nintendont build, not just a forwarder. I dont think a forwarder really makes a difference in this exit issue.
I noticed if a game doesn't work with the home button to exit....If i go press the power button on the console it resets. in case that is something of interest.
 
and I guess that test build also isnt better for you?
I dont know. That was the first time it happened to me was just now. I just thought it might be interesting to know. I have exited that game a bunch and never had it happen till just now.
 
I was thinking it would be nice to have a way to reload back into the nintendont menu, is that at all possible @FIX94?
you can already see how difficult it is to just get it to reset so something like that is near impossible. by now nintendont contains over 98000 lines of code according to git so you can maybe understand its complexity a bit better with that insane number.
Also ALL games should exit, if it doesnt then something must be wrong somewhere, thats why I made that test file on mega for people to try something out, I have yet to see enough people try it to know if it does what it should and if its worth commiting.
 
I will test it later. or maybe soon. I am doing a ton of crap right now. I got a ton of bad sectors on an old External and am currently moving all accessible files to my new HD. Might be a bit, though.
 

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