I was talking about Nintendo games in general, I already said Mario Kart World is not worth it cause online is worse that the previous game.
So, what? You were just
talking out of your ass when you replied to me in a way that implied you were claiming Mario Kart World had Day One DLC? Watch your words more carefully next time.
And honestly, I think the only game for Switch 2 that arguably had "Day One DLC" was Pokemon Legends: Z-A Switch 2 Edition. And even then, the only thing that was "Day One" was two outfits. It was otherwise no different than the Season Pass formula already in use by literally everyone else (including, once again,
Sonic Racing Crossworlds*) where you got a little something for "reserving" upcoming DLC right away instead of waiting until it released.
*Funny enough. Crossworlds
also currently has one character locked behind a pre-order bonus that you can't get if you didn't pre-order, so all Sega would need to do would be to add a Battle Pass to have the whole AAA nickle-and-dime deal. Even Legends: Z-A didn't lock the Gardevoirite behind the pre-order/early purchase Ralts; it just let you get the Gardeviorite at an earlier point of the game if you claimed the event Ralts before a specific date.
MKW feels like a disappointment right now, but I'm hoping Nintendo will eventually make it a solid Mario Kart game.
Mario Kart 8 at launch had its problems although I still had a blast, while here the new MK is missing something.
Well, MKW's been getting updates every now and then since its release, so it might get to that point. After all, MK8 didn't become a console seller until the Deluxe version released on Switch with all of the Wii U version's DLC included.
(Seriously, when even Mario Kart
and Smash weren't enough to significantly improve Wii U sales numbers, Nintendo knew it had a failed console. World has shown a lot more promise in generating Switch 2 sales in comparison to OG 8.)