I was just wondering about it, i had to ask, as for your dol on mega, that is what i am currently using, and i haven't had any games that failed to exit, but some games require the power button to reset, which i see no problem with what so ever, i appreciate all the work you have been doing, you rock man.you can already see how difficult it is to just get it to reset so something like that is near impossible. by now nintendont contains over 98000 lines of code according to git so you can maybe understand its complexity a bit better with that insane number.
Also ALL games should exit, if it doesnt then something must be wrong somewhere, thats why I made that test file on mega for people to try something out, I have yet to see enough people try it to know if it does what it should and if its worth commiting.
If you look a page back we where talking about this a little bit ago, no, not now, maybe some day, but we lack the ability now, but if you want emulators, you can pack them, but there will be no wii u game pad supportIs there any chance of doing this work with backup loaders like usb loader gx or cfg usb loader? (Loading games by sd card)
Running Nintendont on gamepad are amazing but it would be even more so if we could use the functions of automatic download of cheats and coverart of gamecube games as in the backup loaders mentioned above.
They are all asking the same at once. how odd.If you look a page back we where talking about this a little bit ago, no, not now, maybe some day, but we lack the ability now, but if you want emulators, you can pack them, but there will be no wii u game pad support
The FW.img does not allow for ios reload. So no. even if on an SD it wont work.Is there any chance of doing this work with backup loaders like usb loader gx or cfg usb loader? (Loading games by sd card)
Running Nintendont on gamepad are amazing but it would be even more so if we could use the functions of automatic download of cheats and coverart of gamecube games as in the backup loaders mentioned above.
you can join them with wiibackupmanager, but i think they are supported with this scriptI'm encountering some wii roms with wbf1 format. What is that and how do I integrate it with the injector?
Its not a bad idea, just not the right time for itThey are all asking the same at once. how odd.
The FW.img does not allow for ios reload. So no. even if on an SD it wont work.
Just one last question, can I use a random ticket? or what should I do?take the loadiine dumps and repack them with nuspacker
What i do is I used my birth year to start and then went up with each title so everyone is diff and in an order, then i wrote them down for reference. @ploggy gave me the idea.Just one last question, can I use a random ticket? or what should I do?
you can already see how difficult it is to just get it to reset so something like that is near impossible. by now nintendont contains over 98000 lines of code according to git so you can maybe understand its complexity a bit better with that insane number.
Also ALL games should exit, if it doesnt then something must be wrong somewhere, thats why I made that test file on mega for people to try something out, I have yet to see enough people try it to know if it does what it should and if its worth commiting.
Can you link it to me?That test version you made works and solves the problem v.5.459 at least it did for me. On all of the ways to play games.. including real Wii.
@KhaderWelaye is this possible with the script, i am also curious about thisHey so I'm not sure if this has been answered, but are multiple controllers supported along side the gamepad using this script? Let's say I inject Mario Kart Wii, will someone else be able to play with me if I'm using the gamepad?
Yes. Make sure you're using the latest version of the Script too and make sure to delete your games and re make them. Let me find the .dol and I will upload it hereCan you link it to me?
Thanks yes I am on the 2.1.2 version.Yes. Make sure you're using the latest version of the Script too and make sure to delete your games and re make them. Let me find the .dol and I will upload it here
There you got, remember its a BETA TEST. Report back!Thanks yes I am on the 2.1.2 version.
And that goes in the injection part right? so put that in the source_Folder?There you got, remember its a BETA TEST. Report back!
I tried it with Smash Melee, gamepad as p1, and it detected my Wii U Pro as p2, my Wiimote+nunchuk as p3, it couldn't detect my gcn adapter though, maybe it can't be used in gamepad mode.Hey so I'm not sure if this has been answered, but are multiple controllers supported along side the gamepad using this script? Let's say I inject Mario Kart Wii, will someone else be able to play with me if I'm using the gamepad?
No, that's the boot.dol I side SD/Apps/NintendontAnd that goes in the injection part right? so put that in the source_Folder?
