Okay, I've released a small update with a dialogue editor for DLC files. Here's everything included:
- Added a dialogue editor for DLC files.
- Updated the GUI for the config editor and dialogue editor to use material design libraries. The other editors will receive similar overhauls in the next update.
- Made some small tweaks to the default window sizes for the main window and dialogue editor.
I haven't had time to take a look at the DLC support format yet. I finally finished SoV, so I should have some time to take care of it over the next few days.
I'd also like to note that I have a larger update prepared for the near future. I've completely eliminated the old UI from FEFNightmare and added the ability to create your own injection tools using the nightmare module format. The format should be flexible to create things like custom AID injectors or GameData editors for Awakening, Fates, and SoV. I still need to update some of the other modules to take advantage of the new format and write a tutorial on building your own injection modules, but the tool itself is already complete. Expect a release some time soon.