Emulation Help Cemu-Zelda please

ITAGilgamesh

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Hello everyone,
First of all, i'm not skilled about software and emulation. I have installed CEMU (last version 1.7.4d) then i have tryed to load the game (Zelda Botw) loading the file called "U-king.rpx" from "code" folder. After that i only get the "wii-u emulator stop working". In crashlog i got this:

Crashlog for CEMU 1.7.4d
Date: 11-04-2017 11:47:36

-----------------------------------------
Stack trace
-----------------------------------------
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007fff8ae4a930 (+0x00007fff8ae4a930) Cemu.exe RtlInitializeCriticalSection
0x00007fff8ae28250 (+0x00007fff8ae28250) Cemu.exe RtlImageNtHeaderEx
0x00007fff8ae88a00 (+0x00007fff8ae88a00) Cemu.exe KiUserExceptionDispatcher
0x00007ff7c138f730 (+0x00007ff7c138f730) Cemu.exe memory_getBase
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c13a5260 (+0x00007ff7c13a5260) Cemu.exe osLib_registerHLEFunction
0x00007fff8a6b8350 (+0x00007fff8a6b8350) Cemu.exe BaseThreadInitThunk
0x00007fff8ae45e70 (+0x00007fff8ae45e70) Cemu.exe RtlUserThreadStart
Exception 0xc0000005 at 0x7ff7c1392c61(+0xb2c61) in module Cemu.exe
cemu.exe at 0x7ff7c12e0000

RAX=000002460279aae0 RBX=0000024602797ee0 RCX=000002460279aae0 RDX=0000000000000001
RSP=000000955156e480 RBP=0000000000000000 RDI=00007ff7c172d008 RSI=00000000ffffffff
R8 =00007ff7c172d013 R9 =ffff824e4106dad8 R10=000002460279a810 R11=0000000000000000
R12=0000000000000000 R13=0000000000000000 R14=00007ff7c17f2358 R15=0000000000000000

-----------------------------------------
Game info
-----------------------------------------
Not available

-----------------------------------------
Active PPC instance
-----------------------------------------
Not active

-----------------------------------------
PPC threads
-----------------------------------------
None active

In normal log this:

[12:59:28] AES-NI is unavailable. Using default filesystem decryption
[13:00:19] Mounting local storage (updates): .\mlc01\usr\title\FFFFFFFF\00000000\


I have a quite unfortunate situatione because i have to emulate Windows 10 with a "virtual machine" on Mac and then i can use CEMU.

Is possible to make game works? Am I doing something wrong in the process?
Thanks to all for your job with this and i hope you can help me.
(P.s. English isn't my main language)
 

Xalphenos

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What's your hardware? "AES-NI is unavailable" seems like your hardware is crap.

"Mounting local storage (updates): .\mlc01\usr\title\FFFFFFFF\00000000\" This looks way wrong. There is some talk about something similar in the main cemu thread. Apparently if you are a pirate and are lazy and downloaded the game with the update and dlc together from some illegal source cemu doesn't recognize it. It needs the official game with the official update in the correct folder.
 

ITAGilgamesh

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2,93 GHz Intel Core i7
16 GB DDR3 a 1333 MHz
ATI Radeon HD 5750 1024 MB
I thinks is ok, maybe gpu is not too good.
The download was from the topic of cemu on reddit, but if i have a copy (but not wii-u) is legal right?
By the way there are any link for the two parts and a procedure?
 

Xalphenos

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I don't know anything about the download on reddit. But if it is as I described above, game+update+dlc all in one, then don't use it. Remember don't post links or ask for links to pirate copies of the game on this forum.

As for the procedure go to this thread. Down at the bottom there are two posts that tell where to put the dlc and update. Best source for these are straight from Nintendo. Game can be anywhere.
 

FloatingFatMan

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I have a quite unfortunate situatione because i have to emulate Windows 10 with a "virtual machine" on Mac and then i can use CEMU.

Unless the VM you are running provides a video driver capable of OpenGL 4+, you're out of luck. Stop using a VM and run it natively in a dual boot system instead.
 

ITAGilgamesh

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Ok i understand Xalphenos and don't want to ask for any link. For tha driver where i can find if i have the right one that can run OpenGL 4+? I'm serching it in system preference. (create a dual boot system could be a problem for me)
 

bootmonster

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Ok i understand Xalphenos and don't want to ask for any link. For tha driver where i can find if i have the right one that can run OpenGL 4+? I'm serching it in system preference. (create a dual boot system could be a problem for me)
Just use boot camp, it's super easy.
 

Xalphenos

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Ok i understand Xalphenos and don't want to ask for any link. For tha driver where i can find if i have the right one that can run OpenGL 4+? I'm serching it in system preference. (create a dual boot system could be a problem for me)
I missed that part about the vm. I'm guessing you have a mac? If you don't want to dual boot isn't there a version of wine for mac?

A VM isn't going to cut it unless it supports gpu passthrough.

GPU may be problematic anyway. Lots of people have been having issues with pre gcn cards.
 
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