Hacking The Legend of Zelda: Breath of the Wild Trainer [eShop/EU] [Beta]

GrimMyself

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Alrighty, so I'm new to Wii U hacking in general so I'm trying to wrap my head around this trainer bizz and have a few questions.

1. Alls I really want to do is make a few starter weapons have unlimited durability. Can I do that with this?

2. Is there a way to simply just double(or triple) EVERY items durability?

3. Do I need to run the trainer every time I play? Or after I make a weapon have infinite durability, let's say I save my game, will that weapon always have infinite durability now?

I'm sure ill come up with more.. Thank you. If anyone can answer any of these I'd greatly appreciate the help.
 

MasterJ360

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Half of these questions are literally already answered on the front 1st page folks especially on how to use the trainer
 

Dungeonseeker

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I tried setting the durability to 6553500, but after a few swings of the master sword, it's already about to break. I reuse the app and use load current value, the thing went from 6553500 to 600 with just a few hits.
After you change an items durability you must save then load to apply the changes.

Also isn't the master sword indestructible?
 
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xCNotex

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I tried just last night and nothing functionally works on the usa version just gives me exceptioon errors and nothing loads in game so idk.
I have US physical disc version 1.1 installed and patched DLC, and both trainers work with one issue. That issue being that GamePil's trainer does not load my inventory slots. There is an expectations error. GamePil himself has posted that if you are looking to edit your inventory amounts or durability on weapons/bows/shields to use PandaOnSmack's trainer. Panda's trainer runs just fine on US version. I have found that it is best to only edit each category separately and save on trainer then save/load on BOTW. For example: edit all weapons with highest durability 6553500 then save trainer on weapons tab, then save/load BOTW.
 
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Gadorach

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I tried just last night and nothing functionally works on the usa version just gives me exceptioon errors and nothing loads in game so idk.
I'm using the 1.1 USA eShop version running under CBHC, and both this and PandaOnSmack's trainers work perfectly. If it's not working on your disk version, try installing BotW to NAND/USB with WUPinstaller and try again. Also, make sure you're using the latest version of TCPGecko, and make sure you select to use CosmicCourtney's Code Handler when you load TCPGecko, or nothing will work correctly.

You can get the latest version by grabbing this: https://github.com/BullyWiiPlaza/Gecko-U-Updater

Run the .jar in the folder you would like the app downloaded to, and it will automatically find the latest version and download it for you.

You can find the program you want for the Wii U side in the "Downloaded\SD Card\wiiu\apps" folder. This includes JGeckoU as well, in case you want to try more interesting codes.
 
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OblivionReign

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I have US physical disc version 1.1 installed and patched DLC, and both trainers work with one issue. That issue being that GamePil's trainer does not load my inventory slots. There is an expectations error. GamePil himself has posted that if you are looking to edit your inventory amounts or durability on weapons/bows/shields to use PandaOnSmack's trainer. Panda's trainer runs just fine on US version. I have found that it is best to only edit each category separately and save on trainer then save/load on BOTW. For example: edit all weapons with highest durability 6553500 then save trainer on weapons tab, then save/load BOTW.

I'm using the 1.1 USA eShop version running under CBHC, and both this and PandaOnSmack's trainers work perfectly. If it's not working on your disk version, try installing BotW to NAND/USB with WUPinstaller and try again. Also, make sure you're using the latest version of TCPGecko, and make sure you select to use CosmicCourtney's Code Handler when you load TCPGecko, or nothing will work correctly.

You can get the latest version by grabbing this: https://github.com/BullyWiiPlaza/Gecko-U-Updater

Run the .jar in the folder you would like the app downloaded to, and it will automatically find the latest version and download it for you.

You can find the program you want for the Wii U side in the "Downloaded\SD Card\wiiu\apps" folder. This includes JGeckoU as well, in case you want to try more interesting codes.

Okay well would it be possible for you guys to help me here?

Most i have access to is Mocha/Loadiine HB

So i load HBL then run mocha then run Homebrew again then start TCPGecko + Cortneys Codehandler and i load BoTW... I then open either Gamepils trainer or Panda (Neither works for me) I put my wiiu local IP and hit connect, it then connects to my wiiu but then i cant use any options? Nothing loads to the ram of the game and The "Save" part in the trainers is grayed out.

Am i doing something wrong?
 
Last edited by OblivionReign,

ShadowOne333

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I ran the trainer yesterday on my copy of BotW (USA). It worked :)
I did have some issues regarding durability and arrow numbers, but Panda's trainer does work for those.

The only thing I could probably mention is that the Rupee amount does change, but doesn't seem to be saved upon reload of the save file.
I didn't try buying something, saving and then reloading, perhaps that makes it work.

I will it another try today for the rupee count and see if I can manage to get it to save the amount.
 
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xCNotex

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Okay well would it be possible for you guys to help me here?

Most i have access to is Mocha/Loadiine HB

So i load HBL then run mocha then run Homebrew again then start TCPGecko + Cortneys Codehandler and i load BoTW... I then open either Gamepils trainer or Panda (Neither works for me) I put my wiiu local IP and hit connect, it then connects to my wiiu but then i cant use any options? Nothing loads to the ram of the game and The "Save" part in the trainers is grayed out.

Am i doing something wrong?
Sure I can attempt to help you. I am at work so can't screenshot anything. I also have read this entire thread and there was someone else having an issue using Mocha, but it may not have been related to that CFW. I can only speak from my experience and I use Haxchi. Below are the steps I take:

1. Turn Wii U on
2. Run Haxchi (for patching to be enabled), wait for home screen to come back
3. Run HBL
4. From HBL run latest build of TCPGecko (I have codehandler.bin already on sd card in wiiu\apps\TCPGecko)
5. Select "X" to install TCPGecko+Cosmo Codehandler, then wait for home screen
6. Run BOTW and load saved game
7. Run breath.exe/BotwTrainer.exe on PC and load local IP (you may have to enter your IP manually if this is first time running)
8. Edit items with Panda's Trainer (BotwTrainer) / use codes on GamePil's (breath). I only connect with one at a time.

I know that this is basically the instructions that are given on the very first post on this thread, but this is what I do and it works.
 
Last edited by xCNotex,
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kvon

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First off, thanks for updating the trainer! is very nice!

second, I don't wanna sound negative but the Panda trainer is not working for me at all unlike this trainer. it even make my Wii U crash.
so its no alternative for me sadly to edit inventory.

So I have a question -- u mentioned inventory slots in your post originally but u removed this line...
will u still update the trainer to include the other missing inventory slots or will it stick at 30?

thanks a lot!!!
 
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