I thought I have posted my message, but it was not sent x)Any progress?
Replacing font from dq7 to dq8 doesn't work well (well, actually it work, but... Just look)
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I thought I have posted my message, but it was not sent x)
Moving vertices is not the same as adding new ones, and at the moment it's impossible to add any extra vertices/polygons from what I know because Ohana shits itself if you try adding anything.
And the stuff we'd need to do is not manipulate existing vertices since what we have right now doesn't need modifying.
We'd need to add extra surfaces for the straps for example rather than painting them on the texture like I did right now.
PS2 models have higher polycount and would most definitely affect performance of the game negatively so I'd rather work with the 3DS models for consistency.Yeah I kwow, but we can delete some parts of the models, that's why I thought bikini model has been edited ^^. If someone sends me PS2 models I could try something. Even if I think it's impossible to make it works without glitches.
So if we are all posting our little wishlists, I will post mine too.
1. The english font is blurry... get that. The original english font that the translators used is blurry. So a new font would be nice.
2. Uncensored costumes/super saiyan main character model
3. Original soundtrack (orchestrated). But I have heard that its too loud, not worth it.
I don't want to inject PS2 models. If I wanna try, I need a model to reproduce.PS2 models have higher polycount and would most definitely affect performance of the game negatively so I'd rather work with the 3DS models for consistency.
Anyhow I'm setting up 3DS Max right now to try and edit Jessica's Dancer skirt on the model.
If you build the rom (cia or 3ds) with the models replaced then they are obviously activated by default.About the uncensored outfits, they are automatically activated if they are included in the .cia, right? (or does it require to use ntr, even after the files modifications?)
Using the menu/battle font is worstOh dear this looks awful.
How about trying the DQ8 battle font? As in the one used in battles and in menus, cause that one looks fine. It's only the dialogue font that looks like shit.
yesAbout the uncensored outfits, they are automatically activated if they are included in the .cia, right?
Well you can use dq8ext to extract files from PS2 version of DQ8.I don't want to inject PS2 models. If I wanna try, I need a model to reproduce.
And if I use FontDefault_13.bffnt instead FontDefault.bffnt (I guess it's the same font with a reduced size) it look glitched
yesWell you can use dq8ext to extract files from PS2 version of DQ8.
http://www.pokanchan.jp/dokuwiki/_media/software/dq8ext01.zip
But you'd need to look for a converter or importer for those models into your 3D editing software of choice.
Personally I'm happy with how the Bikini turned out with mere texture edit, and right now I'm about to modify Jessica's Dancer skirt on the model.
Also, the models had a MASSIVE downgrade on 3DS.
PS2 model has over 53.400 polygons, while the 3DS one is merely 1616.
That's over 33 times downgrade.
Left is PS2, right is 3DS.
Now that I compare them I can also see that the skirt is longer on PS2.
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That actually looks pretty good, what's exactly glitched about it? The fact that the last word cuts off and goes into next line?
Maybe you know how can I reimport this?I don't want to inject PS2 models. If I wanna try, I need a model to reproduce.
Well you can use dq8ext to extract files from PS2 version of DQ8.
http://www.pokanchan.jp/dokuwiki/_media/software/dq8ext01.zip
But you'd need to look for a converter or importer for those models into your 3D editing software of choice.
Personally I'm happy with how the Bikini turned out with mere texture edit, and right now I'm about to modify Jessica's Dancer skirt on the model.
Also, the models had a MASSIVE downgrade on 3DS.
PS2 model has over 53.400 polygons, while the 3DS one is merely 1616.
That's over 33 times downgrade.
Left is PS2, right is 3DS.
Now that I compare them I can also see that the skirt is longer on PS2.
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That actually looks pretty good, what's exactly glitched about it? The fact that the last word cuts off and goes into next line?
Ohana3DS Original version.Okay, I made an edited model for the Dancer, how exactly do I import this?
Maybe you know how can I reimport this?
If I give you the original model and the edited obj, think you could reimport it for me please?Ohana3DS Original version.