Me and DarkSynposis already confirmed that it's based on the PS2 version, models in fact have the exact same UV maps which means they're also probably identical polygon-wise.
With that said, the different high tension model IS the original Japanese model, as created by Akira Toriyama.
The Super Saiyan thing was only made for the European and American PS2 release for marketing purposes, it was never the original never. Just something created for western audience. The High Tension variant you see in Android and 3DS is based on the original Japanese PS2 one.
Also I'm aware 3DS is weaker than PS2, but size wise the 3DS version is actually bigger than the PS2 one (~3.6GB for 3DS, ~2.9GB for PS2) due to having more voice acting on 3DS than the PS2 version did, so space wasn't an issue.
It was just 3DS' pathetic hardware that warranted such massive downgrade, but I genuinely didn't think the downgrade was THIS severe.
--------------------- MERGED ---------------------------
Are there any specific settings I need to export the OBJ into from 3DS Max? Or are default ones fine?