Homebrew Official Retroarch WiiU (wip.)

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It's WIP, but Snes, Genesis, and NES are are pretty much perfect, Snes9x (mainline, not 2010) is perfect, never had a single issue.

N64 and more complex emulators a re along way off, but will happen.
Gamepad only so far.
Man I'd give a kidney for that Mupen64 core on my Wii U. xD
 
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Man I'd give a kidney for that Mupen64 core on my Wii U. xD

Dayum, Snes9x sounds perfect, over one hour of testing, no matter how many times I open and close the menu, audio is buttery smooth :blink::P

In my opinion, this has surpassed the Wii port in countless ways.


Edit: Yeah, tested Genesis Plus, Nestopia, Snes9x 1.53, mGBA....all I gotta say is, dayum... :D
 
Last edited by the_randomizer,
Both TMNT games running on FBA! I've never played the arcade versions before, I think I can never go back to the NES/SNES versions. I love it so much, thanks a ton!
 
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Out of curiosity, what really happened to the Mednafen PSX core which was being distributed around for the Unofficial cores back in the Wii days?
Was it a fork made by someone else, or was it from the official repo?
Wouldn't that one be a good place to work with for the PPC Dynarec for said core on the Wii U instead of starting from scratch?

All I could find about it was this:
https://github.com/libretro/RetroArch/issues/584
 
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Out of curiosity, what really happened to the Mednafen PSX core which was being distributed around for the Unofficial cores back in the Wii days?
Was it a fork made by someone else, or was it from the official repo?
Wouldn't that one be a good place to work with for the PPC Dynarec for said core on the Wii U instead of starting from scratch?

All I could find about it was this:
https://github.com/libretro/RetroArch/issues/584
You're right, they can just use that one..
 
Out of curiosity, what really happened to the Mednafen PSX core which was being distributed around for the Unofficial cores back in the Wii days?
Was it a fork made by someone else, or was it from the official repo?
Wouldn't that one be a good place to work with for the PPC Dynarec for said core on the Wii U instead of starting from scratch?

All I could find about it was this:
https://github.com/libretro/RetroArch/issues/584

Agreed, it could be a a good template to work off of, but ultimately, it's up to the RetroArch team, and that could give them a significant upper hand.
 
I mean, theoretically, it would be viable, but I'm not sure what they have in mind for the remaining cores such as Mupen64 and Mednafen PSX.
I know for sure Mupen64 was never ported to the Wii outside of Wii64/Not64, but Mednafen PSX did see a release in the Wii in some way or another, maybe the superior hardware the Wii U offers could make the core work better in terms of performance, or perhaps they want to start over with the dynarec for that core to hopefully give it a better performance, I don't know, but I'll surely be interesting to hear from them about that core.
 
Last edited by ShadowOne333,
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