Alright so I have an Omega Ruby rom and the latest bleeding edge (or whatever it's called) and I loaded my save from my 3DS on Citra and it loads but after the title screen it freezes (sometimes it loads the area then freezes, sometimes not).
My output log is:
It works fine on the "unofficial" builds and yes I have the home menu and shared font on my bleeding edge build.
My output log is:
SetProcessDpiAwareness(2) failed: COM error 0xffffffff80070005 (Unknown error 0x0ffffffff80070005), using 2
[ 0.000000] Common.Filesystem <Warning> common\file_util.cpp:CreateFullPath:194: path exists C:\Users\Ruby\AppData\Local\citra\app-0.1.42/user/config/qt-config.ini
[ 1.976083] HW.GPU <Critical> core\hw\gpu.cpp:MemoryFill:89: invalid start address 0x00000000
[ 1.976750] HW.GPU <Critical> core\hw\gpu.cpp:MemoryFill:89: invalid start address 0x00000000
[ 2.002596] HW.GPU <Critical> core\hw\gpu.cpp:MemoryFill:94: invalid end address 0x10B00000
[ 8.505327] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.505752] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.505959] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.542444] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.542961] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.543047] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.173991] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.174785] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.174931] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.237379] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.238135] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.238388] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 13.728487] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:107: Fatal error!
[ 13.729194] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:114: PID: 0x00000000_0x00000000
[ 13.729404] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:115: REV: 55192
[ 13.729477] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:116: AID: 0x00000000_0x00000000
[ 13.729545] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:117: ADR: 0x00200B58
[ 13.729629] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:119: RSL: 0xD90103FA
[ 13.729696] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:120: Level: 27
[ 13.729762] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:121: Summary: 8
[ 13.729827] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:122: Module: 64
[ 13.729893] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:123: Desc: 1018
[ 0.000000] Common.Filesystem <Warning> common\file_util.cpp:CreateFullPath:194: path exists C:\Users\Ruby\AppData\Local\citra\app-0.1.42/user/config/qt-config.ini
[ 1.976083] HW.GPU <Critical> core\hw\gpu.cpp:MemoryFill:89: invalid start address 0x00000000
[ 1.976750] HW.GPU <Critical> core\hw\gpu.cpp:MemoryFill:89: invalid start address 0x00000000
[ 2.002596] HW.GPU <Critical> core\hw\gpu.cpp:MemoryFill:94: invalid end address 0x10B00000
[ 8.505327] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.505752] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.505959] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.542444] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.542961] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 8.543047] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.173991] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.174785] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.174931] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.237379] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.238135] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 9.238388] HW.GPU <Critical> video_core\renderer_opengl\gl_shader_gen.cpp:AppendSource:58: Unhandled texture type 1
[ 13.728487] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:107: Fatal error!
[ 13.729194] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:114: PID: 0x00000000_0x00000000
[ 13.729404] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:115: REV: 55192
[ 13.729477] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:116: AID: 0x00000000_0x00000000
[ 13.729545] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:117: ADR: 0x00200B58
[ 13.729629] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:119: RSL: 0xD90103FA
[ 13.729696] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:120: Level: 27
[ 13.729762] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:121: Summary: 8
[ 13.729827] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:122: Module: 64
[ 13.729893] Service.ERR <Critical> core\hle\service\err_f.cpp:ThrowFatalError:123: Desc: 1018
It works fine on the "unofficial" builds and yes I have the home menu and shared font on my bleeding edge build.