Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

Kerbangman

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Err, can you please explain exactly what/where your folders are?

All Roms in data folder of UX0:

I had made a folder in the data folder called MVS and copied the working Neogeo files from my FBA folder just so I had them separate. Just fiddling :)
Used Vitashell 1.1.
The games in the MVS folder show up in Retroarch when selecting load content but when one is selected it does not load and then "no items" is shown on Retroarch.
I have downloaded the files using FTP so there are there.

All the games in the FBA folder still work.

I then noticed that a Famicom folder I had made using FTP also behaves like this.

Is there a folder/file limitation? maybe this is causing this.

I'm going to shift some files around into other folders to see if it/s an odd permissions problem.[/QUOTE]
 
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lincruste

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Message for the manga lolicon-loving pedofreak OP: Mame2000 18-09-2016 is not broken, space invaders, pacman and arkanoid work flawlessly.
Naaah, don't mention it, it's my pleasure.
 
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Kerbangman

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...Maaaaay wanna fix the reply-inside-the-quote issue there.

Anyways--
There SHOULDN'T be any folder limitations. Is it possible they corrupted mid-transfer? Neogeo.zip exists in MVS folder?

I shifted the neogeo.zip into the other folder "MVS" and the games worked.

Problem I copied over that neogeo.zip later and now it does not work.

Theres something odd going on as other files I have copied over seem to work on other cores.

It seems to be something to do with the neogeo.zip though as both folder with these files in dont work.

All the others arcade/mame files work ok it's only the neogeo stuff.

I have another card and now installing the same files on that to see if its the card.
 

SuperDan

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I shifted the neogeo.zip into the other folder "MVS" and the games worked.

Problem I copied over that neogeo.zip later and now it does not work.

Theres something odd going on as other files I have copied over seem to work on other cores.

It seems to be something to do with the neogeo.zip though as both folder with these files in dont work.

All the others arcade/mame files work ok it's only the neogeo stuff.

I have another card and now installing the same files on that to see if its the card.

just curious did you do the vita XMB ...? on retroarch

--------------------- MERGED ---------------------------

MK arcade games for me :)
i really want killer instinct & tekken & of coarse street fighter 3rd strike FULL SPEED...
 
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Kerbangman

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just curious did you do the vita XMB ...? on retroarch

It's standard settings of retroarch vita.

Just tried my other card and now that does not load neogeo roms.

But all other cores and roms work fine.

I'm stumped as to whats causing this.

The neogeo.zip worked fine when I first started.
 
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cvskid

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just curious did you do the vita XMB ...? on retroarch

--------------------- MERGED ---------------------------


i really want killer instinct & tekken & of coarse street fighter 3rd strike FULL SPEED...
Lucky for you killer instinct 1 is already fullspeed on ps vita, if you don't mind playing the super nintendo port of the game.

As for tekken, good luck getting a 3d arcade version of the game running fullspeed on a ps vita.
 

SuperDan

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Lucky for you killer instinct 1 is already fullspeed on ps vita, if you don't mind playing the super nintendo port of the game.

As for tekken, good luck getting a 3d arcade version of the game running fullspeed on a ps vita.
Yeah I have the N64 hack ROM( you can play as eyedol) & the original N64 original.. & the and the Snes's Version.. Failed at any Arcade roms including CHD.. OH well I can Dream lol
 

inni786

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Hi

Just need some advice please regarding mame 2000.
All games that I had in my roms folder were working fine but since I updated the vita shell any game I try to load won't load - I click on the game I want, get a black screen then it just goes back to the mame2000 icon launcher.
Am I right in saying updating vita shell isn't the cause of the games not loading?
I tried the latest retroarch files from yesterday but same problem.
I believe the retroarch I used where roms were working were from the old May build possibly but as I said before, no changes apart from updating vita shell and settings were left at default in retroarch when all was working.
Sorry for the long post, just need some guidance on where I'm going wrong
Many thanks
 

Simando

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Picodrive should start working now in the next nightlies.

Be aware that 32X/Virtua Racing will still be slow in this.

There might also be some developments with the PCSX ReARMed core, too early to tell yet though so I'm not going to prematurely get people's hopes up, but it could work.

You've got my hopes well and truly up! This would be awesome - thanks for the update!
 

Lord M

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PCSX core on retroarch for psvita would be amazing. PSX game on Vita with cheats, frameadvance, savestate (and undo save/load states) would be incredible!

--------------------- MERGED ---------------------------

Picodrive should start working now in the next nightlies.

Be aware that 32X/Virtua Racing will still be slow in this.

There might also be some developments with the PCSX ReARMed core, too early to tell yet though so I'm not going to prematurely get people's hopes up, but it could work.
You develop retroarch? (your nick...)
Please add Cheats function for FBA, GBA and TGB Dual :D
 
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