ROM Hack APM MHX/MHGen Save Editor

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draco80

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For an example, this is my +10 attack/ +4 Teamplayer Talisman.
06 0007 00 00 00 0000 0000 0000 63 12 04 0A 03 00 47 01 0000

06- This is the item ID. 06 are talismans.
0007- This is the type of talisman. 0007 is Dragon and 0001 is Pawn.
63- This is the skill ID of the first skill of the talisman. 63 in this case is the skill "Team player".
12- This is the skill ID of the second skill of the talisman. 12 in this case is the skill "Attack up"
04- This is the amount of points in the first skill.
0A- This is the amount of points in the second skill. So there is 01,02,03,04,05,06,07,08,09,0A.
03- This is the amount of slots in the talisman.

The last 47 and 01. I don't know what they do but ALL talismans must have them.

So to make your own talismans use this template.

0A 000B 00 00 00 0000 0000 0000 C D E F G 00 47 01 0000

A- Type of Item
B- Type of Talisman
C- First Skill
D- Second Skill
E- Points in first skill
F- Points in second skill
G- Amount of slots.

Just replace the letters will the value you want. Beware there are some limits like you cannot put Attack up on the first skill and has to be on the second skill etc.
which editor should i use to open exported equip file and thanks for tut
 

Jesus10101

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draco80

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You can use any Hex editor like hxd.

--------------------- MERGED ---------------------------


Can you link the whole chart? Not just images of it since you didn't show all the ID. Thanks.
how can i know the limits rules for charms like i cant make 10 mind eye charm?
 

Jesus10101

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how can i know the limits rules for charms like i cant make 10 mind eye charm?
I personally don't know all the rules. @Kaizer47 seems to have a chart of legal skills points and if it should either be skill1 or skill2. He only uploaded some screencaps at the moment. https://imgur.com/a/ngqpe

I also do not know the hex value for skill points anything above 10 which is 0A. 11 could be 0B or 1A and so on.
 
Last edited by Jesus10101,

ThatBenderGuy

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For an example, this is my +10 attack/ +4 Teamplayer Talisman.
06 0007 00 00 00 0000 0000 0000 63 12 04 0A 03 00 47 01 0000

06- This is the item ID. 06 are talismans.
0007- This is the type of talisman. 0007 is Dragon and 0001 is Pawn.
63- This is the skill ID of the first skill of the talisman. 63 in this case is the skill "Team player".
12- This is the skill ID of the second skill of the talisman. 12 in this case is the skill "Attack up"
04- This is the amount of points in the first skill.
0A- This is the amount of points in the second skill. So there is 01,02,03,04,05,06,07,08,09,0A.
03- This is the amount of slots in the talisman.

The last 47 and 01. I don't know what they do but ALL talismans must have them.

So to make your own talismans use this template.

0A 000B 00 00 00 0000 0000 0000 C D E F G 00 47 01 0000

A- Type of Item
B- Type of Talisman
C- First Skill
D- Second Skill
E- Points in first skill
F- Points in second skill
G- Amount of slots.

Just replace the letters will the value you want. Beware there are some limits like you cannot put Attack up on the first skill and has to be on the second skill etc.

Mine looks like this after I exported it. No modifications have been made to it. I have a long trail of 00's after 45 01
06 02 00 00 00 00 00 00 00 00 00 00 7C 00 0A 00 00 00 45 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
 

draco80

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You can use any Hex editor like hxd.

--------------------- MERGED ---------------------------


Can you link the whole chart? Not just images of it since you didn't show all the ID. Thanks.
forgot to ask how can i know location of said tali item where can i find offset of the item? editor only gives item id level and dec 1,2,3

--------------------- MERGED ---------------------------

You can use any Hex editor like hxd.

--------------------- MERGED ---------------------------


Can you link the whole chart? Not just images of it since you didn't show all the ID. Thanks.

https://docs.google.com/spreadsheet...jCcAZ-aHNnHC9FLabcy_c/edit?pref=2&pli=1#gid=0


http://pastebin.com/XFfj4pPh

https://www.dopr.net/formonsterhunter/【MHX】お守りの性能・入手法まとめ 護石のスキルポイントの最小値&最大値など


these are the full charts
 

iceimmortal

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Finalized the item import list. The only catch it that it still assigns a quantity to the item ID 0 (empty slot) at the end of the list, which may make your game traet them as occupied. Sorting your box moves the slots to box 1, so just do that and then 'sell' the empty slots to get back the space.

I removed a few account items I missed (rust shard, Khezu Whelp, etc.) and added back in a few other items I accidentally had removedin all there will be 1392 items, leaving 8 empty slots that will need to be 'sold' (do so directly from the box, as I don't think you can actually withdraw it).

Note that this uses all 14 boxes and decorations are not included

If you want the just jewels, make a list of the numbers 1664-1882 and import them
I've used your list and the palico amoury doesn't let me craft although the materials were there. anyway to fix this?
 

Jesus10101

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Mine looks like this after I exported it. No modifications have been made to it. I have a long trail of 00's after 45 01
06 02 00 00 00 00 00 00 00 00 00 00 7C 00 0A 00 00 00 45 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Just leave the zeros after the 45.

Lets take a look at your talisman:
06 02 00 00 00 00 00 00 00 00 00 00 7C 00 0A 00 00 00 45 01

02 - Tells me its a Bishop Talisman.
7C - This is the Gathering skill.
00 - You have no second skill.
0A - You have 10 points in the first skill
00 - You have 00 points in the second skill
00 - You have no slots.

Need help with anything else?

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forgot to ask how can i know location of said tali item where can i find offset of the item? editor only gives item id level and dec 1,2,3

--------------------- MERGED ---------------------------



https://docs.google.com/spreadsheet...jCcAZ-aHNnHC9FLabcy_c/edit?pref=2&pli=1#gid=0


http://pastebin.com/XFfj4pPh

https://www.dopr.net/formonsterhunter/【MHX】お守りの性能・入手法まとめ 護石のスキルポイントの最小値&最大値など


these are the full charts
You don't use @APM 's editor to edit the talismans. You use a hex editor on the file you export from APM's editor.
 

rawsome

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Alright, first of all, thanks for this amazing tool!

I went through the whole thread and tried all the proposed solutions, but none of them worked so far.

I unlocked all the Palico gear via this tool and added a few scraps into my box. Sending them through the Transpurrter worked for most of the scrap, however I can't craft any Palico gear that needs Ore Scrap, Wood Scrap or Insect Scrap.

In addition to all the solutions from this thread, I tried selling said Scrap pieces and trading in legit Iron Ore, but no dice.

Any ideas?
 

draco80

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Alright, first of all, thanks for this amazing tool!

I went through the whole thread and tried all the proposed solutions, but none of them worked so far.

I unlocked all the Palico gear via this tool and added a few scraps into my box. Sending them through the Transpurrter worked for most of the scrap, however I can't craft any Palico gear that needs Ore Scrap, Wood Scrap or Insect Scrap.

In addition to all the solutions from this thread, I tried selling said Scrap pieces and trading in legit Iron Ore, but no dice.

Any ideas?
i noticed something weird when i hex edited my charm hex code is 06 00 07 00 00 00 00 00 00 00 00 00 25 05 05 03 03 00 46 01 00 00 it wont let me equip it and it shows blank charm nothing on it but when i arrange my equip the charm shows the stats +5 fencing +3hearing and 0 slots red colored charm also even if u sell it remains in box
 

Jesus10101

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Alright, first of all, thanks for this amazing tool!

I went through the whole thread and tried all the proposed solutions, but none of them worked so far.

I unlocked all the Palico gear via this tool and added a few scraps into my box. Sending them through the Transpurrter worked for most of the scrap, however I can't craft any Palico gear that needs Ore Scrap, Wood Scrap or Insect Scrap.

In addition to all the solutions from this thread, I tried selling said Scrap pieces and trading in legit Iron Ore, but no dice.

Any ideas?
I don't think there's much you can do apart from editing the Palico armour you want or restoring a backup you made. I don't really like the "Unlock ALL" feature as it can really mess up your game. What you should have done is add all of the items to your box and then all the Armour/ Palico sets would have unlocked naturally.
 

rawsome

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I don't think there's much you can do apart from editing the Palico armour you want or restoring a backup you made. I don't really like the "Unlock ALL" feature as it can really mess up your game. What you should have done is add all of the items to your box and then all the Armour/ Palico sets would have unlocked naturally.

That's what I thought, thanks. I actually only used the option to look through the gear and then forgot all about that, so restoring the backup would set me back about 12 hours. Not like it's a big bother or something, I'll just take the gear I can't craft as a reminder of me screwing up. :D
 

feenachan

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So I have some basic questions if you guys don't mind.
I powersaved in MH4U and I wanted to ask about save editing for MHX. Uhh... how hard is it? Do I need a physical copy of the game, and will I need to do this "homebrew" thing? Or is it as easy as taking out the SD card? Thanks!
 

Jesus10101

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So I have some basic questions if you guys don't mind.
I powersaved in MH4U and I wanted to ask about save editing for MHX. Uhh... how hard is it? Do I need a physical copy of the game, and will I need to do this "homebrew" thing? Or is it as easy as taking out the SD card? Thanks!
You will need either CFW or Homebrew. Homebrew is the more easier option. Follow this flowchart and see what you have to do. https://i.imgur.com/rugg3TC.png
 

draco80

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I don't think there's much you can do apart from editing the Palico armour you want or restoring a backup you made. I don't really like the "Unlock ALL" feature as it can really mess up your game. What you should have done is add all of the items to your box and then all the Armour/ Palico sets would have unlocked naturally.
i tried your method made new save imported all items logged in game none of them unlocked naturally am guessing even if you have all items you need to kill the monster first
 

Jesus10101

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anyone made full equip list?
There can never be a full equipment list. You have a limit of 14 boxes which means you can have 1400 items in total. There are about 550 armour sets in the game. There are 5 pieces of armour in each set. That about 2750 items so you will exceed the 1400 limit. This is not evening taking account of all the weapons in the game which will increase the number even more.

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i tried your method made new save imported all items logged in game none of them unlocked naturally am guessing even if you have all items you need to kill the monster first
Take the items with you and put them back in the box. It should then unlock the armour/weapons in the smithy.

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i noticed something weird when i hex edited my charm hex code is 06 00 07 00 00 00 00 00 00 00 00 00 25 05 05 03 03 00 46 01 00 00 it wont let me equip it and it shows blank charm nothing on it but when i arrange my equip the charm shows the stats +5 fencing +3hearing and 0 slots red colored charm also even if u sell it remains in box
I just made that charm in my account and it worked just fine. Might be your save file that is the problem.
 

draco80

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There can never be a full equipment list. You have a limit of 14 boxes which means you can have 1400 items in total. There are about 550 armour sets in the game. There are 5 pieces of armour in each set. That about 2750 items so you will exceed the 1400 limit. This is not evening taking account of all the weapons in the game which will increase the number even more.

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Take the items with you and put them back in the box. It should then unlock the armour/weapons in the smithy.

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I just made that charm in my account and it worked just fine. Might be your save file that is the problem.
aaah taking them all gonna take alot of time ijust picked frw items and only picked mats from that weapon unlocked. u said u didnt use unlock feature how many hrs took u to take all items and putthem back in box
 

ASura

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Any chance someone can make an option to unlock hunter arts? I do not wanna do the offline stuff lol.
 

Jesus10101

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Any chance someone can make an option to unlock hunter arts? I do not wanna do the offline stuff lol.
APM is quite busy but he probably add it later on the week. In the mean time, you can send me your save and I can unlock the arts if you like.

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aaah taking them all gonna take alot of time ijust picked frw items and only picked mats from that weapon unlocked. u said u didnt use unlock feature how many hrs took u to take all items and putthem back in box
You only need to take x1 of each item. For the time being, just do that to the item you need to make your weapon/armour. Every time you want to make something new, take the required items out of the box and put them back in. If you want to do it in one go, it wont take hours. At most, 20 minutes is all it should take.
 

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