Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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I'm fluent in English and Japanese kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
Let me tell you something for you translate ...
to translate*

If your fluid english's like this, I'd be quite interested in your japanese eloquency. Must be hilarious.

Also, guys, just report kiddies like these, or else mods can't see them.
 
@Exzap. could you add a more generic fullscreen command key? Most fullscreen shorcuts or keys on remote controllers doesnt work in cemu. it s a pain for htpc users with no keyboard.

Thanks
 
I'll give it a crack.. Something along the lines of "You're a pussy of shit", or "You're a shitpussy", or something to that effect. Wow. You're a douche.

The person you originally quoted would rather argue than learn, mild definition of a troll.

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Emulator crashes,what version of the game are you testing?

I'm using the latest Japanese Loadiine format.
 
upload_2016-7-9_12-30-43.png

it's still load and not enter game
 

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I hope the "patch" approach to update games can be fixed.
Currently everyone has to modify the game files directly to get updates or dlcs working.
It would be great if updates/dlcs can be stored in a seperate folder, and that cemu is patching the game on-the-fly if appropriate files are are in folder.
A modification of games is always not very beneficial, and with this approach the original game isos/files can stay untouched.
 
I hope the "patch" approach to update games can be fixed.
Currently everyone has to modify the game files directly to get updates or dlcs working.
It would be great if updates/dlcs can be stored in a seperate folder, and that cemu is patching the game on-the-fly if appropriate files are are in folder.
A modification of games is always not very beneficial, and with this approach the original game isos/files can stay untouched.
Never mind, thought this was in the Loadiine thread, not the cemu one.
 
Last edited by Dungeonseeker,
Captain Toad EUR 1.1 currently crashes for me whenever I fall off of any platform anywhere

To be more precise it crashes instantly before it can start the falling animation. I don't think cemu can access it for some reason.
 
minecraft wii u edition have 5-15 fps with cemu 1.5.3 (with a weak computer)
with cemu 1.5.2 i have only 1 fps

 

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