Hacking [5.5.3 Support] Kafluke's All-in-One Self-Hosting Package 3.0

Kafluke

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I am in 4.1.0 (have a M.Party to update, but still wanna stay low for any experiments I can do or future exploits, IOSU may be more vuln in lower FW)
I just gotta find a stable Loadiine version first before I move on to other firmware's. That's the only thing that people have reported having issues with. Link #2 to be exact.
 

BothyBhoy

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Oh wow.. Would've probably never noticed if you didn't say anything lol.

Thanks :)
Well done.....my friend......well done to you....

--------------------- MERGED ---------------------------

I just gotta find a stable Loadiine version first before I move on to other firmware's. That's the only thing that people have reported having issues with. Link #2 to be exact.
Don't you ever take time off???? You do a great job on here and it is appreciated.....thank you....
 
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Kafluke

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Well done.....my friend......well done to you....

--------------------- MERGED ---------------------------


Don't you ever take time off???? You do a great job on here and it is appreciated.....thank you....
I shall rest when it's all done... lol
 

Chelsea_Fantasy

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Oh wow.. Would've probably never noticed if you didn't say anything lol.

Thanks :)
I just noticed it and wanna congrat you... :)
I shall rest when it's all done... lol
keep up your great work!
want some help testing on 4.1.0?
just tell me before I update...
I am really getting hype and wanna play Twilight Princess and more games!
 

Jadon

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Great work to all who have contributed with this! Is anybody able to run the Loadiine link (#2) directly? I have to always use the Standalone Kexploit (#3), and then go back in a second time to run Loadiine. This is the same behavior regardless of whether I use PHP or MP4. I'm using 5.5.1.
 

Leria

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Welp, deleted everything from the SD card, downloaded the latest version of this zip and everything works flawlessly. Kudos to the OP!

Great work to all who have contributed with this! Is anybody able to run the Loadiine link (#2) directly? I have to always use the Standalone Kexploit (#3), and then go back in a second time to run Loadiine. This is the same behavior regardless of whether I use PHP or MP4. I'm using 5.5.1.

That's how I do it too, but it works so I don't really mind
 

Cybernatus

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Very well, so far all my tests have ended in a rather good way. What means I usually ends with 80% of success rate using Loadiine GX2 0.3 SD (With the known bug for PAL users) and 100% for HBL, either in localhost or remote host.
Hence I wonder if your problems wouldn't be related to your system, see even the server you are using for hosting the files (I personnaly use Wamp64). We can still investigate about it.

So now, here is my little proposal : I've uploaded the full Json package on 2 different remote hosts. The first is the actual one managed and configured for loadiine.ovh, the second is a backup test server with minor differences in between.
As I'd like to figure out if it's more related to the system configuration or if it's the package who had an major issue, your feedbacks will be interesting.

Site 1 (Main) : http://loadiine.ovh/kafluke/
Site 2 (Backup) : http://homebrew.ovh/kafluke/

If Loadiine GX2 freeze, please try again at least twice before agreeing in a test failure (More true for PAL users, though). For information, I haven't cleared my cookies even once since a while, I don't feel it is necessary at all.
I know the exploits are far from being perfectely stable, however it stirs my curiosity :3
 
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Filzek

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Nice shot @Cybernatus this is great work, congrats to the deal with it.

One nice question to ask to wiiu developers...
Have anyone figure out one way to do a direct webbroser to local files??? Like file://somewhere in the console???

Because if the browser has some inner side linking system it could deal a direct mp4 access to it, if not usb, maybe sd, but sure inside nand/current local shall be accessible to the wiiu browser...
 
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Boss351

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can't for the life of me get this exploit to run without freezing the console, 5.3.2 PAL WiiU, with either xampp self hosting or hosted web links, game pad payload freezes either around half way on payload532.html loading or different web links black screen with a few visible pixels which I assume if fully loaded would be illuminati screen?

http://loadiine.ovh/kafluke/
http://wj44.ml/
http://107.170.0.56/
all no go, tried others, all failed


tried at least 6 sd cards (micro) 2x 8gig, 1x4gig, 3x32gig
always do full browser erase , disable anti virus incase that blocks or slows down loading, out of ideas..unless router interferes ?, 5.3.2 Nintendo Browser/4.1.1.9601.EU..compatible?
 
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TayTayTheKiller

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Seems to be working great for me now. I uploaded it to my free amazon ec2 for my friends and anyone, works like a charm and the new style is great.
 

soulhunter

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(...)
Now I see this isn't easy for everyone, so I'll implement an enhacement for passing the menu ID in the url (and then you could bookmark it), or save the default value in session or local storage.
I'm planning to work in this weekend, so please be patient.
(...)

Hi again!
As i promised, I worked on a solution for version bookmarks with my menu implementation, and I think this updated version should solve the problem.

hash_url.jpg


Unfortunately, I have no time to test it deeply this weekend, but it should work fine.

The updated web menu (index.html, menu.json and res folder. Use it for updating the last package):
https://mega.nz/#!VcQ1kYbK!gYi872LEgrn4qtj0X31FjMeP4OneWWGAScYV0WhSczY

The latest @Kafluke package with the web menu updated:
https://mega.nz/#!FVIGXRwL!hfczPFItSFISeif9RhnUGD17ZhnY8gZ75RQAcogRGVs

P.D.: The JSON defaultId value still works, but I think this solution is better, so I removed the unnecesary JSON files since they're useless now, and it's easier to update this way.
 

BothyBhoy

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can't for the life of me get this exploit to run without freezing the console, 5.3.2 PAL WiiU, with either xampp self hosting or hosted web links, game pad payload freezes either around half way on payload532.html loading or different web links black screen with a few visible pixels which I assume if fully loaded would be illuminati screen?

http://loadiine.ovh/kafluke/
http://wj44.ml/
http://107.170.0.56/
all no go, tried others, all failed


tried at least 6 sd cards (micro) 2x 8gig, 1x4gig, 3x32gig
always do full browser erase , disable anti virus incase that blocks or slows down loading, out of ideas..unless router interferes ?, 5.3.2 Nintendo Browser/4.1.1.9601.EU..compatible?
ive had exact same problems for days now....gonna try a different sd card

--------------------- MERGED ---------------------------

changing card....still same probs
 

BothyBhoy

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hi....just to let you know "http://wj44.ml/ worked first time for me on 5.3.2. european...its an old version of loadiine 4 i tried....worked well
gx2 loadiine worked as well....trouble is he doesnt seem to have a self loader package
found self loader package....it was on a different page....will report back later.....thank you....
 

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