Hacking [Discussion] Smash WiiU Modding and Help Center

ZettaSloww

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Can we please get a FAQ up in the OP? There's so many repeat questions in this thread, it would be great if we could create a FAQ that answers all of them.
I'm working on one but I had IRL work today and tomorrow although I'll power through for Sunday as a due date
 

xKaii

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I do this, take the packed file, put it in D:\0005000010144F00\patch\data\ui\result (I'm using TS4M's modpack so I have most of the directories already) Whenever I boot the game and complete a match, the game get's stuck on the slow-mo section and never loads the results, anything I'm doing wrong?

You must place the entire content of \export\release\ inside x:\\0005000010144F00\patch\
 

kangaroogreen

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It may be the icons, but there are variations for all the costumes, so I don't think they're for that. It's not the big csps at the bottom as those are stored in chr_13.
I was actually wondering this too. Originally I thought it may be the CSPs that 8-player smash uses, but it turned out that it uses the same file as the results screen.

I guess the really best way to test if it's leftover unused files or not is to just edit the texture to have a bright red noticable streak all over it, import it, and go through the game and find out where it is.
 
D

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I need help. For some reason, all DLC characters are missing Battle Portraits, Stock icons, and End result portraits. Anyone have a fix?
 

memoryman3

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Erm....

This may sound a little unlike me, and I want Daisy as a seperate character in the next game....

How do I inject Daisy's model and voice onto Peach's 2nd costume?
 

Downside

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Ugh...my game still gets a splash screen frozen everytime I add the textures and load up the game. I can tell you all the steps I did again.

I downloaded a texture hack.
It was a mario hack, which had a c05 file in it.
I opened up SmashExplorer.
I re-placed the c05 folder, with the one my texture skin came with.
I bulit the mod.
I opened the export folder, opened realese and the files that were in there, I copied it into my sd card, which does have the TS4M files in there.
I replaced the files that were in the patch folder.
I take out my SD.
Put it in my wii u and load up SDCaffine after loading the kernel exploit.
I load up my game and it freezes in the spash screen.

Does anyone know what i'm doing wrong? Pls help.
 

KillzXGaming

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I need help. For some reason, all DLC characters are missing Battle Portraits, Stock icons, and End result portraits. Anyone have a fix?
Extract CHR folder in
data/ui/replace/append

Then drag it into the replace folder. This makes their CSPs merge with where the default character ones are located and makes them show up.
 
Last edited by KillzXGaming,

soniczx123

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look at my comment above. I told you how.

Yes this works. Tried this myself.

--------------------- MERGED ---------------------------

Is there a way to keep the battle portraits/stock icons/victory icons and still use an edited ui_character_db.bin?
Extract CHR folder in
data/ui/replace/append

Then drag it into the replace folder. This makes their CSPs merge with where the default character ones are located and makes them show up.
 

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