
Was that reply meant for me? it doesn't seem like it.Even if there is one it could be extremely buggy (look at DeSuMe, a DS emulator.)

Yep, it was.Was that reply meant for me? it doesn't seem like it.
btw DeSmuME is a fantastic piece of software and is the best DS emulator your can find.
Both completely different so that is totally unlikely. Also considering how stable Citra has been in terms of regression, and random bugs being created I highly doubt the JIT cpu will be buggy, especially how the devs has been holding back on speed for accuracyEven if there is one it could be extremely buggy (look at DeSuMe, a DS emulator.)

Good point.Both completely different so that is totally unlikely. Also considering how stable Citra has been in terms of regression, and random bugs being created I highly doubt the JIT cpu will be buggy, especially how the devs has been holding back on speed for accuracy
like what 3ds? Hard to find any emulator that is 100% accurate.Is there any emulator that is 100% accurate ?
They are planning to optimize alot this year, and the CPU JIT is also being worked on so they are also working on speed, accuracy wise is until games start looking more like the actual console.Citra devs says they want high accuracy over speed. by that What percentage of high accuracy they mean to achieve?
Is it even possible to achieve 100% accuracy of 3ds. Emulation is never perfect.
After achieving speed you can still aim for high accuracy (e.g. Dolphin & ppsspp )
or is it more work work for citra devs to fix bugs later ?
Even big shot like Microsoft aim for speed. Windows 10 was fast but had lots of bugs in past builds. Their way they want to achieving speed & accuracy is from testers & user feedback.
Well. That's normal in Harvest Moon in Citra. It lacks the CRO power and the error is practically identical to Pokemon where it freezes.

Yup and John GodGames did that(I really hate when he named the characters as 'Citra').Yeah, but it can be bypassed by saved file

I never had any problems with it but tbh, I don't use it much and when i do my selection is rather narrow. anyways I was not asking if there was a recompiler or how good it was, I was just curious about what kind of speed increase we can see if it ever happened.Yep, it was.
Also yes I know DeSMuMe is great (I use it alot ^^) but it has a buggy recompiler (it's set to the interpreter as default actually)
There is basically. Just a PR and just for back end, if you noticed how Cemu now runs full speed, yeah basically that but maybe better and less stuttering. Likely every game will run full speed.I never had any problems with it but tbh, I don't use it much and when i do my selection is rather narrow. anyways I was not asking if there was a recompiler or how good it was, I was just curious about what kind of speed increase we can see if it ever happened.



What I noticed is for Emulators emulating the Powerpc Architecture (Wii, Wii U ect) the recompiler gives GREAT speedups 3-8x.I now the difference in dolphin from interpreter to recompiler is insane, but i know the changes seen wouldn't be the same but still its gotta be something.

Question:
I don't think so. I reused my user folder and just deleted the save file for SM3DL to test if starting a new game worked.Question:
Do we have to dump mii data or should w create our own in Citra(if Mii Maker boots on Citra and save the Mii data)?

Sweet!I don't think so. I reused my user folder and just deleted the save file for SM3DL to test if starting a new game worked.