Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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Rodea The Sky Soldier shows only the first title after booting. I'll post a short youtube video of it as soon as I'm done with uploading other stuff.

View attachment 45895

It's the NTSC version of it and a .rpx
Hey i saw.....your....wallpaper?
Someone needs a girlfriend :p

Also, I've heard that the Wii version is the better version, anyway. If you want to play that I'd just use Dolphin and render it in 1080p
 
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Someone needs a girlfriend :P

Also, I've heard that the Wii version is the better version, anyway. If you want to play that I'd just use Dolphin and render it in 1080p
no thanks i don't need to play this game on Dolphin (i'm rather play Super Mario games instead;))
 
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For Some Reason My MK8 is crashing on the loading course screen. On 1.4c it was working perfectly.
 
Someone needs a girlfriend :P

Also, I've heard that the Wii version is the better version, anyway. If you want to play that I'd just use Dolphin and render it in 1080p
I'm all ready playing it on Dolphin. I just thought I'd test it out.

BTW, here's two interesting videos with some MK8

 
Last edited by chriztr,
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@Exzap : Can you confirm that the stuttering stems from shader cache generation?

And if so, are you planning something like Dolphin-Ishiiruka's 'Full Async Shader Cache Generation', at least as an option, to eliminate the stuttering? Or do you have another solution to this in mind? Because even in today's Dolphin(master), the stuttering is the no. 1 issue when it comes to actually enjoy playing. And it already seems to be the same thing with Cemu in games like MK8, CTTT, SM3DW, etc. which already feel very playable except for the annoying stutter.
 
For Some Reason My MK8 is crashing on the loading course screen. On 1.4c it was working perfectly.
What specs and drivers?

Edit-

Also I noticed Bayo 2's cutscenes seem hilariously sped up at 40+fps. Combat tutorial/loading screen is surprisingly 25-30fps.
 
Last edited by Darkemaste,
Also I noticed Bayo 2's cutscenes seem hilariously sped up at 40+fps. Combat tutorial/loading screen is surprisingly 25-30fps.

yes, i noticed this as well, those cutsences are like fast forward playing video, seems something about ingame timing or frame control issue
 
New Super Mario Bros U – MAJOR CHANGES – Now a full 60 fps in-game with minor stuttering at times. More things being rendered in levels.
New Super Luigi U – MAJOR CHANGES – Now a full 60 fps in-game with minor stuttering at times. More things being rendered in levels.

How are you getting 60fps in-game. my max is 30fps-40fps. geforce 770, 3.4ghz intel cpu 16gb ram.
What model is your CPU? Brand name and clock speed doesn't really tell us much.
 

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