I heard of cheat codes that can affect online play, yes. But nearly nobody releases these codes to be fair to other players. But it seems possible, too.
I need some people to test a few codes for Pokemon Y/X. Since nobody ever released Inf Health codes or something like that for the Pokemon games (maybe because Pokemon is dynamically allocated) I tried my best to get some codes.
After 3 days of experience I can say that the codes only need a little fine tune. Just try the codes and say if they work or not. These codes will only work for wild encounters for now because of safety.
Effects are only visible after you got damage or gained life.
If they don't work pls tell me which code don't work and on which route you were fighting.
Pokemon Y USA (might work for other regions to and also might work for Pokemon X)
[Inf Life 1st Pokemon in List (in battle)]
481FB284 08200000
381FB284 082059D8
DB000000 08204EB2
D8000000 08203ED8
D8000000 08204EB3
D0000000 00000000
D2000000 00000000
[Max Life 1st Pokemon in List (in battle)(Press R)]
DD000000 00000100
481FB284 08200000
381FB284 082059D8
28203ED6 000003E7
28204EB2 000003E7
D0000000 00000000
D0000000 00000000
D2000000 00000000
[Refill Life 1st Pokemon in List (in battle)(Press L)]
DD000000 00000200
481FB284 08200000
381FB284 082059D8
DB000000 08204EB2
D8000000 08203ED8
D8000000 08204EB3
D0000000 00000000
D0000000 00000000
D2000000 00000000
I need some people to test a few codes for Pokemon Y/X. Since nobody ever released Inf Health codes or something like that for the Pokemon games (maybe because Pokemon is dynamically allocated) I tried my best to get some codes.
After 3 days of experience I can say that the codes only need a little fine tune. Just try the codes and say if they work or not. These codes will only work for wild encounters for now because of safety.
Effects are only visible after you got damage or gained life.
If they don't work pls tell me which code don't work and on which route you were fighting.
Pokemon Y USA (might work for other regions to and also might work for Pokemon X)
[Inf Life 1st Pokemon in List (in battle)]
481FB284 08200000
381FB284 082059D8
DB000000 08204EB2
D8000000 08203ED8
D8000000 08204EB3
D0000000 00000000
D2000000 00000000
[Max Life 1st Pokemon in List (in battle)(Press R)]
DD000000 00000100
481FB284 08200000
381FB284 082059D8
28203ED6 000003E7
28204EB2 000003E7
D0000000 00000000
D0000000 00000000
D2000000 00000000
[Refill Life 1st Pokemon in List (in battle)(Press L)]
DD000000 00000200
481FB284 08200000
381FB284 082059D8
DB000000 08204EB2
D8000000 08203ED8
D8000000 08204EB3
D0000000 00000000
D0000000 00000000
D2000000 00000000
I know there were pointers. I know that the games were dynamically addressed.
But after I tried them they likely worked without pointers for now too.
Just test them. I know the base and pointer addresses very well.
And if needed I will merge them into the codes.
But it's very interesting what is written in this plugin.
It gives new ideas and new perspectives. It's worth a look. Thx for that.
Btw: I looked into the plugin, but the offsets that were used... maybe I don't understand the plugin or the offset for the method gateway uses is another than for NTR plugins.
So far the used offset in the plugin is 0xE but for me the offsets were something like 0xFCE or 0x498. How can this be?
Ah, I know the reason for the different offsets. I oversaw that 0xE is near 0x10 and those both offsets are pointing to the addresses that store the graphical output. But the real value, the one which indicates that the pokemon really is defeated or not, isn't pointed by that.
I know there were pointers. I know that the games were dynamically addressed.
But after I tried them they likely worked without pointers for now too.
Just test them. I know the base and pointer addresses very well.
And if needed I will merge them into the codes.
But it's very interesting what is written in this plugin.
It gives new ideas and new perspectives. It's worth a look. Thx for that.
if you stay in the same route, it might work for some battles
if you change route, the address should change
1 is the max value and 1 is the current value
like 98/99
Hey could someone upload a Code to make Link in Hyrule Warriors Legends (USA) lv.99? cause I had to move over to the usa version and lost the data to my jap version so if anyone could upload that for Gateshark ill be very VERY happy
It’s about that time of year again where I check in with the community to see if we can get the front page aligned with what people are interested in knowing and what...
WiiCompiled is a new project that lets PC gamers play Mario Kart Wii natively on PC without emulation. Using static recompliation to convert the code into native PC...
Images for the rumoured Zelda-themed limited edition Switch 2 for The Legend of Zelda's 40th Anniversary have started to leak online.
The leak shows only the...
After being announced last year, the fan-made remake Gamma Emerald has finally gotten its first early access release. A complete rebuild of fan-favourite Pokemon...
The long awaited Grand Theft Auto VI Extended Look gameplay trailer has finally dropped on YouTube. As you all know, it had dropped 6 hours earlier on Netflix, and...
Though we knew all the way back in May that this was coming, the exact numbers remained a mystery for prospective Nintendo gamers in the UK. If you happen to have...
Thanks to the recent decomplication efforts; The Minish Cap 3DS brings the Game Boy Advance classic Zelda title to your 3DS.
The port takes full advantage of the 3DS...
In the wake of Sony's shift to a digital-only ecosystem within the next year, Xbox have today announced a surprising scheme. Aiming to offer physical buyers the same...
GBAtemp is and always has been an independent community. Since 2002 our staff have voluntarily kept the site running, added new forums, features, provided constant...
To celebrate its 25th anniversary, XBOX has launched pre-orders for the XBOX 25th Anniversary Collection. For the occasion, the trailer below was aired.
This...
It’s about that time of year again where I check in with the community to see if we can get the front page aligned with what people are interested in knowing and what...
In the wake of Sony's shift to a digital-only ecosystem within the next year, Xbox have today announced a surprising scheme. Aiming to offer physical buyers the same...
Though we knew all the way back in May that this was coming, the exact numbers remained a mystery for prospective Nintendo gamers in the UK. If you happen to have...
After being announced last week, the first of two broadcasts is set to go live later today with a stark focus on The Legend of Zelda and its 40th anniversary...
Images for the rumoured Zelda-themed limited edition Switch 2 for The Legend of Zelda's 40th Anniversary have started to leak online.
The leak shows only the...
The long awaited Grand Theft Auto VI Extended Look gameplay trailer has finally dropped on YouTube. As you all know, it had dropped 6 hours earlier on Netflix, and...
It is with a heavy heart that I announce the departure of our beloved Chary from the position of Chief Editor. Chary took over early 2021 and has done a wonderful job...
After being announced last year, the fan-made remake Gamma Emerald has finally gotten its first early access release. A complete rebuild of fan-favourite Pokemon...
Thanks to the recent decomplication efforts; The Minish Cap 3DS brings the Game Boy Advance classic Zelda title to your 3DS.
The port takes full advantage of the 3DS...
GBAtemp is and always has been an independent community. Since 2002 our staff have voluntarily kept the site running, added new forums, features, provided constant...