Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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OMG i just tested mario maker, on my specs (I5-3330, GTX 750, 8gb Ram) worked on 10-20 fps on 1.3.3, now works full 60fps on 1.4.0 AMAZING ADVANCE!!!!
 
Wow, @Exzap!
Cemu 1.4.0 instantly allocates 2.5GB of RAM after I launch a game, also in less-demanding titles like New Super Mario Bros. U! :huh:
That should definitely change! :wacko:
I've got mostly the same performance than on 1.3.3 except loading times due to this! :P
 
Sticking with the Patreon build its much better with fps :(
Might be due to driver shader caching. Run it a few times and it should get faster. It's literally 1:1 the same code.

Wow, @Exzap!
Cemu 1.4.0 instantly allocates 2.5GB of RAM after I launch a game, also in less-demanding titles like New Super Mario Bros. U! :huh:
That should definitely change! :wacko:
I've got mostly the same performance than on 1.3.3 except loading times due to this! :P
Wii U has 2GB RAM that need to be emulated. The recompiler needs another 1GB. Then there are tons of components that all need RAM. In theory, we may be able to reduce usage by 500-1000MB but in the long run the minimum RAM requirement will settle somewhere in the 4-6GB range.

Is the Open Version better than the Patreon build?
It's identical.
 
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Just tested some games . But for me no 60fps.

NSMB 30 to 35 fps
SMM also around 35fps

Is there any way to increase the speed . Was playing some in the settings , but no luck .

CPU Intel Xeon E3 1290 V2 3,70
750 gtx TI oc
16 gb ram

Dolphin all games full speed .
 

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