Hello, today I bring the demonstration of how it works pokken in lan mode with GX2
Now let's test mode Lan to use virtual network, as hamachi , Tunngle , xbslink .
The idea is to get a virtual lan mode for everyone! future virtual network.
If you understand how it works and want to help, any help is welcome , thanks!
This test was performed with 2 WiiU in local network with WIFI connection ,
the lan cable is not required.
http://www.serebii.net/pokken/lanbattle.shtml
we have used the method B
Connection B - Wireless Networking
The second method is another that runs over a standard wired network. This works with the Wii U's wireless capabilities which can result in some interference, but should run smoothly.
Hardware Required
2 Wii U with GX2
2 backup Pokkén Tournament software
2 TV/Monitors
1 Wireless Router
Setup
On both Wii U consoles, go into Settings > Internet > Connect to the Internet and select the Wireless option. Make sure both Wii U consoles are connected to the same access point.
edit the post with instructions to use this method , when we finish testing, Thank you!
Now let's test mode Lan to use virtual network, as hamachi , Tunngle , xbslink .
The idea is to get a virtual lan mode for everyone! future virtual network.
If you understand how it works and want to help, any help is welcome , thanks!
This test was performed with 2 WiiU in local network with WIFI connection ,
the lan cable is not required.
http://www.serebii.net/pokken/lanbattle.shtml
we have used the method B
Connection B - Wireless Networking
The second method is another that runs over a standard wired network. This works with the Wii U's wireless capabilities which can result in some interference, but should run smoothly.
Hardware Required
2 Wii U with GX2
2 backup Pokkén Tournament software
2 TV/Monitors
1 Wireless Router
Setup
On both Wii U consoles, go into Settings > Internet > Connect to the Internet and select the Wireless option. Make sure both Wii U consoles are connected to the same access point.
edit the post with instructions to use this method , when we finish testing, Thank you!
Last edited by Masterwin,