ROM Hack [Release] Fire Editor - Fire Emblem: Awakening's save editor

hollablack2

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Just finished the Support Log 100% (as far as I know, since this time, the game doesn't tell you which ones you are missing) for Fates! As usual, I know that there are people who mainly want a complete Support Log, so here is the 100% Region Free Global File

As usual, make a complete backup of your save files before importing this. Just like the Awakening Global File, this will wipe out the current Unit Logbook, however, I have added the four (untrained) amiibo guest units so you can buy and use them. Unfortunately, they won't appear in the Japanese version, and who knows how the European version will handle them. Also, this will slightly alter some of your My Castle info, mainly info seen in the Inbox and it will remove Calling Cards that you have with the 10 in the Global file.

Features:

1. No personal playthroughs, My Castle Address, Battle Points, or Visit Points will be erased, just replace your Global save file
with this one. Avatar Logbook and several My Castle features, however, will be erased. Read Note.
2. 100% Records Hall. Support Log, All Cutcenes, All Music, and Unit Roster is 100% complete.
3. My Castle Calling Card will show all three paths as cleared on Lunatic Mode.
4. All four amiibo characters (untrained) in the Unit Logbook.

Please note that to access all music, the Records Hall needs to be at Level 3. Anna was obtained by importing save to a Japanese
game, recruiting her, then importing the save back to the NA game.

NOTE:

As usual, ALWAYS make sure to backup your complete save file to a safe place in case anything goes wrong.

Any units you have in the Unit Logbook WILL be deleted. Be sure to recruit as many as you can to your separate save files
before importing this Global file. You will have to re-add your old units to the Logbook by beating the Endgame multiple
times, where you can add five units to the Logbook, or by visiting the My Castle you obtained the unit from.

There will be a few issues with your My Castle data. All of your Calling Cards are tied to the Global file, so they will be
erased and replaced with the ten cards that I have. Be sure to type down the Castle Addresses of Calling Cards you frequently
visit so you can re-add them to your Calling Card list. Your Castle Address, Battle Points and Visit Points will remain
the same as those three are tied to your Rating and/or Exchange file.

Also, in your Inbox, these categories will be replaced by what was last in this particular Global file:

StreetPass Results
Feedback
Accessories
Bond Units
Buildings

The main loss in this category will be if you managed to get any Bond Units, you will lose data (how they were formed) on
them, as the other four will constantly update and be replaced whenever you update your castle. From my tests, this shouldn't
blacklist your castle.

The Unit Logbook has four Guest Units they are: Name - Gold recuired to recruit - Weapon

Marth - 11160 G - Falchion
Ike - 9060 G - Ragnell
Lucina - 10380 G - Parallel Falchion
Robin - 8820 G - Thoron

More in Readme file

Tested on EUR version:

  • All logbook was deleted, except for the Amiibos. Recruited Ike (lol you made me penniless on the game now xD), he comes equipped with Ragnell.
  • Support log fully complete, even Anna.
  • Has 8 ancient texts (idk how many you're supposed to have).
  • Has all music
  • Makes me keep my Battle/Visit rewards records
  • Card looks the same, except I now have all routes beaten in Lunatic mode

10/10, u da best
 
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ShadowMario3

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Tested on EUR version:

  • All logbook was deleted, except for the Amiibos. Recruited Ike (lol you made me penniless on the game now xD), he comes equipped with Ragnell.
  • Support log fully complete, even Anna.
  • Has 8 ancient texts (idk how many you're supposed to have).
  • Has all music
  • Makes me keep my Battle/Visit rewards records
  • Card looks the same, except I now have all routes beaten in Lunatic mode

10/10, u da best

Wait, the reason I said EUR was untested was due it not being released. Did you manage to get an early copy?
 

DeathChaos

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uaGEeav.png
bFNC2XY.png

Why is my Kana human and weaponless.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
 

hollablack2

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Wait, the reason I said EUR was untested was due it not being released. Did you manage to get an early copy?


Stupid me, yes I am playing the undub -_- I'll give you final feedback once I get my hands on the European SE.

uaGEeav.png
bFNC2XY.png

Why is my Kana human and weaponless.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Never mind that, why is your dragon Kanna not a royal?
 

Triforce141

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Has anyone found a way to get 2 Avatars that can support with people?

In Awakening, it was a simple recruit that Avatar from your logbook/streetpass, and then change the save's hex value from Neutral (02) to the opposite gender of your current save (00 or 01)

In Fates, there are only 2 hex values for Avatars (01 and 02), with no neutral value, so there has to be an alternate option somewhere.
 

ShaneMichael

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Just finished the Support Log 100% (as far as I know, since this time, the game doesn't tell you which ones you are missing) for Fates! As usual, I know that there are people who mainly want a complete Support Log, so here is the 100% Region Free Global File

As usual, make a complete backup of your save files before importing this. Just like the Awakening Global File, this will wipe out the current Unit Logbook, however, I have added the four (untrained) amiibo guest units so you can buy and use them. Unfortunately, they won't appear in the Japanese version, and who knows how the European version will handle them. Also, this will slightly alter some of your My Castle info, mainly info seen in the Inbox and it will remove Calling Cards that you have with the 10 in the Global file.

Features:

1. No personal playthroughs, My Castle Address, Battle Points, or Visit Points will be erased, just replace your Global save file
with this one. Avatar Logbook and several My Castle features, however, will be erased. Read Note.
2. 100% Records Hall. Support Log, All Cutcenes, All Music, and Unit Roster is 100% complete.
3. My Castle Calling Card will show all three paths as cleared on Lunatic Mode.
4. All four amiibo characters (untrained) in the Unit Logbook.

Please note that to access all music, the Records Hall needs to be at Level 3. Anna was obtained by importing save to a Japanese
game, recruiting her, then importing the save back to the NA game.

NOTE:

As usual, ALWAYS make sure to backup your complete save file to a safe place in case anything goes wrong.

Any units you have in the Unit Logbook WILL be deleted. Be sure to recruit as many as you can to your separate save files
before importing this Global file. You will have to re-add your old units to the Logbook by beating the Endgame multiple
times, where you can add five units to the Logbook, or by visiting the My Castle you obtained the unit from.

There will be a few issues with your My Castle data. All of your Calling Cards are tied to the Global file, so they will be
erased and replaced with the ten cards that I have. Be sure to type down the Castle Addresses of Calling Cards you frequently
visit so you can re-add them to your Calling Card list. Your Castle Address, Battle Points and Visit Points will remain
the same as those three are tied to your Rating and/or Exchange file.

Also, in your Inbox, these categories will be replaced by what was last in this particular Global file:

StreetPass Results
Feedback
Accessories
Bond Units
Buildings

The main loss in this category will be if you managed to get any Bond Units, you will lose data (how they were formed) on
them, as the other four will constantly update and be replaced whenever you update your castle. From my tests, this shouldn't
blacklist your castle.

The Unit Logbook has four Guest Units they are: Name - Gold recuired to recruit - Weapon

Marth - 11160 G - Falchion
Ike - 9060 G - Ragnell
Lucina - 10380 G - Parallel Falchion
Robin - 8820 G - Thoron

More in Readme file
So will it delete units I've recruited from castles?l
 

DeathChaos

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Has anyone found a way to get 2 Avatars that can support with people?

In Awakening, it was a simple recruit that Avatar from your logbook/streetpass, and then change the save's hex value from Neutral (02) to the opposite gender of your current save (00 or 01)

In Fates, there are only 2 hex values for Avatars (01 and 02), with no neutral value, so there has to be an alternate option somewhere.
I haven't studied saves at all, but if Character blocks in the Save are somewhat similar to the ones in the ROM, characters have 8 bytes of flags, maybe zeroing out these flags will make them legit?

To compare, you should make an MU almost identical to your, recruit it as a guest Avatar, and then compare to see the differences.
 

ukee

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Just a little update on @Kuro Kairaku s picture, the gray/grey part I highlighted is actually the accessories for your MU.

1st Byte - Headwear
2nd " - Facewear
3rd " - Armwear
4th " - Underwear
 

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Suiseiseki

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Well I was able to get rid of the Shield symbols allowing supports (able to add Anna without losing a character). Tried adding characters on other sides doesn't trigger support tabs however.
 

DeathChaos

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Well I was able to get rid of the Shield symbols allowing supports (able to add Anna without losing a character). Tried adding characters on other sides doesn't trigger support tabs however.
You need a romhack for that, since characters are hardcoded to only be able to support on certain routes.
 

Suiseiseki

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Recruit the amiibo units for easier reference.

Do a search of digits "00 01 00 30" then edit the non-zero digits with zero. Make sure they're the right characters though by looking at the character and class digits since all amiibo units are "FX 00 7X".
 

DeathChaos

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Recruit the amiibo units for easier reference.

Do a search of digits "00 01 00 30" then edit the non-zero digits with zero. Make sure they're the right characters though by looking at the character and class digits since all amiibo units are "FX 00 7X".
So I was right? Hah, nice.

If you want to make this easier, just use HxD, hit CTRL + R for the replace menu, then in the first box, type 00 01 00 30, and in the second box type 00 00 00 00, then check the box to replace all instances, and this should automatically do it for you.
 
Last edited by DeathChaos,

Relic Song

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I dunno if anyone's bothering to research Bond Units, but I got one last night, if anyone wants to take a look at it, I can PM them my save where I got it.

UPDATE: So after a lot of effort, I found the hex values for all skills MINUS DLC- and enemy-only skills for My Unit. I did this by adding my previous MU with all skills to the logbook where I'm only allowed to purchase the regular class skills, then buying all of the skills to my new Revelation save file.
AllRegSkillz.png

changing your skill values to the ones highlighted here, (location of skills found by @Kuro Kairaku and his friends at SerenesForest) will give your MU all regular(no DLC or enemy-only) skills. I know some of you were asking about this so I figured I'd deliver!
 
Last edited by Relic Song,
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Kaeruno

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I dunno if anyone's bothering to research Bond Units, but I got one last night, if anyone wants to take a look at it, I can PM them my save where I got it.

UPDATE: So after a lot of effort, I found the hex values for all skills MINUS DLC- and enemy-only skills for My Unit. I did this by adding my previous MU with all skills to the logbook where I'm only allowed to purchase the regular class skills, then buying all of the skills to my new Revelation save file.View attachment 41942
changing your skill values to the ones highlighted here, (location of skills found by @Kuro Kairaku and his friends at SerenesForest) will give your MU all regular(no DLC or enemy-only) skills. I know some of you were asking about this so I figured I'd deliver!

Thanks a million!

Recruit the amiibo units for easier reference.

Do a search of digits "00 01 00 30" then edit the non-zero digits with zero. Make sure they're the right characters though by looking at the character and class digits since all amiibo units are "FX 00 7X".

I found 05 00 30's instead of 01 00 30's. Either way, changing that to 00's did the trick. Thank you very much!
 
Last edited by Kaeruno,

Suiseiseki

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Hmm... I guess it's impossible to have two opposite Gender Corrins (with their own supports) on one save? I just tested it now or I might be missing things.
 

ShadowMario3

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I dunno if anyone's bothering to research Bond Units, but I got one last night, if anyone wants to take a look at it, I can PM them my save where I got it.

Not doing much researching other than constantly grinding for Battle Points and Visit Points now, but does anyone know how the names are randomly generated? Somehow ended up with this. Glad that we could edit them.
 
Last edited by ShadowMario3,

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