I originally installed the kernel for NEEK support in USB Loader GX (which works great with WiiWare), but there are a few Wii titles proper (in WBFS format) that I'd also like to use under neek2o+di.
What I've done thus far:
- Put a WBFS backup in usb:/games/<subdir>/title.wbfs
- Put a GameCube backup in usb:/games/<subdir>/disc.iso
When I get into emunand via nswitch, all is well - I get the safety warning (as expected), emunand-only channels show up, and the button 1/button 2 hidden menus show up. Any GameCube backup shows up on the button 1 list (to specify what should be loaded into the Disc Channel), but oddly, *no* WBFS backups show up, period - whether they live in /wbfs or /games.
Drive is bog-standard FAT32 32KB clusters, 2TB drive in 2 1TB partitions, first partition is primary, 512K physical sectors, no GPT...should be perfect. In fact, if anything, I would have expected the Wii backups to show up and not the GameCube ones if there was an issue with the drive setup.
Kinda lost...any pointers?
Thanks,
Rodney
What I've done thus far:
- Put a WBFS backup in usb:/games/<subdir>/title.wbfs
- Put a GameCube backup in usb:/games/<subdir>/disc.iso
When I get into emunand via nswitch, all is well - I get the safety warning (as expected), emunand-only channels show up, and the button 1/button 2 hidden menus show up. Any GameCube backup shows up on the button 1 list (to specify what should be loaded into the Disc Channel), but oddly, *no* WBFS backups show up, period - whether they live in /wbfs or /games.
Drive is bog-standard FAT32 32KB clusters, 2TB drive in 2 1TB partitions, first partition is primary, 512K physical sectors, no GPT...should be perfect. In fact, if anything, I would have expected the Wii backups to show up and not the GameCube ones if there was an issue with the drive setup.
Kinda lost...any pointers?
Thanks,
Rodney