Emulation [RELEASE] Cemu - Wii U emulator

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So, there was great progress on Super Mario Maker on cemu. The only thing really missing is level saving. Does anyone have a save file with levels in it so that I can check if loading them in editor works? Once again, @Exzap, you are the best.

Levels are saved separately from the save.dat file (a folder is created for each level). It does work BTW.
 
Last edited by Akdul,
Shovel Knights runs at 30fps on my PC.

Corei 3 (530) 4.2 Ghz (overclocked)
4 GB RAM
Nvidia GT 550ti 2GB VRAM

Well, it's great to see at least 50% of speed :D
 
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Cemu 1.3.0: ☞Super Mario Maker☜ 10 Mario Challenge Crash

Unedited
The crash is because the level was in the NSMBU underground theme.


Hey how did you get into the 10 Mario Challenge my game crashes when i save that first fase
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I really hope (if possible) that @Exzap or @Petergov add full-screen mode in the next version.
Mario Maker, NSMBU and NSLU already are almost playable. :D

Yep i think they'll add this soon I hope next update add this and correct the sound and increase fps then it'll be playable :D. It´s great for us that live in Brasil cuz the price for one game its very high

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Thanks a lot it worked perfectly
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@Exzap What's the reason that NSMB style games (seem to be) playing at full speed? Is it because frame correction kicks in on the Wii U after it gets above 30fps or something along those lines?
Some games are just more efficiently coded than others.

@Exzap cant a simple speed hack be implemented at this current state?
Nope.


Btw. I am looking for a Pikmin 3 save that's past the tutorial. If anyone can upload one PM me or post it in this thread.
 

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