Hacking [release]LoadiineV4 + Pygecko

  • Thread starter Thread starter Onion_Knight
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hmm heh well i thought it was working but game is freezing.Not sure what it is since the normal loadliine v4 works perfect with bayonetta 2 mii maker mode


Can you tell me when its freezing? During start up? During play? During menu? Did you launch server and see what files were being loaded. If you want fixes you need to provide both details and logs. I can't fix what a.) isn't described and b.) only passive aggressively complained about.
 
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Can you tell me when its freezing? During start up? During play? During menu? Did you launch server and see what files were being loaded. If you want fixes you need to provide both details and logs. I can't fix what a.) isn't described and b.) only passive aggressively complained about.

Does this works with Miimaker mode? exists a tutorial for use this? thank you :)
 
is there any different between this ,Loadiine (Mii Maker + pyGecko) and pyGecko (Loadiine 5.3.2)
loadiine and pygecko are completely different. That build of loadiine exits to home menu when you push x so you can load up that version of pygecko.

@luan43
Anyway, I fixed the my index file and uploaded this build to exploit.wiiubrew.net hope you guys enjoy

--------------------- MERGED ---------------------------

I posted to my github last night
Did you remove it? I went to checkkout a zip but you only have the readme there
 
Last edited by EclipseSin,
Loading XCX backup via Loadiine

  1. run web browser, load exploit.wiiubrew.net, and select "Loadiine Kernel (5.3.2)"
  2. after returning to home menu, run web browser, and select "Loadiine (Mii Maker + pyGecko)"
  3. in Loadiine screen, press A to "Install Loadiine", then select XCX, then press Y for "Smash Bros + return to home menu"
  4. after returning to home menu, run web browser, and select "pyGecko (Loadiine 5.3.2)"
  5. after returning to home menu, click on your Smash Bros disc icon
With Loadiine (v4+pyGecko) , i can pass step 3,4, and 5 (pyGecko (Loadiine 5.3.2)) and boot straight into the game , right ?
 
loadiine and pygecko are completely different. That build of loadiine exits to home menu when you push x so you can load up that version of pygecko.

@luan43
Anyway, I fixed the my index file and uploaded this build to exploit.wiiubrew.net hope you guys enjoy

--------------------- MERGED ---------------------------


Did you remove it? I went to checkkout a zip but you only have the readme there

Maschel pointed out that I did something and ended up blending my fork of libwiiu and loadiine. I'll repost it up today at some point. I"m working on adding auto eshop patching via the FIX 94's nnu patcher, so my code no longer is where it was when I uploaded it.

--------------------- MERGED ---------------------------

Loading XCX backup via Loadiine

  1. run web browser, load exploit.wiiubrew.net, and select "Loadiine Kernel (5.3.2)"
  2. after returning to home menu, run web browser, and select "Loadiine (Mii Maker + pyGecko)"
  3. in Loadiine screen, press A to "Install Loadiine", then select XCX, then press Y for "Smash Bros + return to home menu"
  4. after returning to home menu, run web browser, and select "pyGecko (Loadiine 5.3.2)"
  5. after returning to home menu, click on your Smash Bros disc icon
With Loadiine (v4+pyGecko) , i can pass step 3,4, and 5 (pyGecko (Loadiine 5.3.2)) and boot straight into the game , right ?

  1. run web browser, load exploit.wiiubrew.net, and select "Loadiine Kernel (5.3.2)"
  2. after returning to home menu, run web browser, and select " (Loadiine (v4 + pyGecko))" Enjoy...

--------------------- MERGED ---------------------------

loadiine and pygecko are completely different. That build of loadiine exits to home menu when you push x so you can load up that version of pygecko.

@luan43
Anyway, I fixed the my index file and uploaded this build to exploit.wiiubrew.net hope you guys enjoy

--------------------- MERGED ---------------------------


Did you remove it? I went to checkkout a zip but you only have the readme there
I just went to your site...bro you need a separate link for all the loadiine payloads.
 
Last edited by Onion_Knight,
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In no way was i being passive aggressive nor complaining though it was a pretty bad possible bug report attempt.I have no clue how to post logs sorry.

If you DO want to do a describe the problem then that would definitely help. I'll admit, I can think of some conditions that would exist that would cause the system to freeze. I've built some checks for this, but I might have missed some.
 
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its really hard to say since it will freeze and/or give sd erros like 150 3034 and disc errors like 150 1031 in differnt places.It also may just be my sd card is to slow maybe for this version uhs 1 class 10
 
its really hard to say since it will freeze and/or give sd erros like 150 3034 and disc errors like 150 1031 in differnt places.It also may just be my sd card is to slow maybe for this version uhs 1 class 10
fair enough...you should try programming in this environment, a crash that dumps info is actually a welcome thing..since it means that at least it was trying to run your code. Otherwise...nuttin
 
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Hurray, more bugs! The gecko code handler appears to be causing game memory to shift, and it's crashing the background music thread in XCX after a few minutes of play. Also, if you press Y at the loadiine game selection screen and then try to start Mii maker from the home menu, the system locks up.
 
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Hi,

i get loadiine and pygecko working but when i try to connect with tcpgecko then i get an unhandled exception under windows and then the wiiu crashes also :(

I use tcpgecko from the DefinitivePackage-20151119.zip and start it as administrator.

can someone give me hints what i can do ?
 
Hurray, more bugs! The gecko code handler appears to be causing game memory to shift, and it's crashing the background music thread in XCX after a few minutes of play. Also, if you press Y at the loadiine game selection screen and then try to start Mii maker from the home menu, the system locks up.
Also don't have music in XCX with latest version. But keep up the good work!
 
Hi,

I tried loadiine and pygecko v4 successfully on my WiiU and I was able to connect with TCPGecko. So I tried to change my money account on XCX and Monster Hunter 3 and it was also successfull "ingame". The problem is that i am not able to save my games correctly after these changes. XCX said "save succesfull" but whenever i load it again it stays on the last save. For Monster Hunter 3 I had a system error with SD access (don't remember the code). Is it a problem with my SD card (although the games save correctly when no changes are made with TCPGecko) ? Or should I search somewhere else ?
 

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