It can, but I'm not entirely sure how much extra saving space it allows, so it might not be possible, and it wouldn't really be useful for what OP is trying to do.i reade digital versionallows more saving space
You can probably open that save file in svdt and see what's actually in the raw .sav imageGateway injects the save as a .sav file, so even if you had enough space I don't think this would work.
I'd love this too, although my setup would be:
- Actual save file
- GW Launcher
- N3DS HBL Launcher
Ah, wasn't aware that svdt had that capability. Now that I think about it there'es also probably PC software that will do the same thing.You can probably open that save file in svdt and see what's actually in the raw .sav image
Oh yeah, makes sense. That's the first thing I tried, but I got an error when trying to add the other .bin files. Assumed it was due to a lack of space, and it looks like I'm right.It won't open the .sav file directly, but after you've written it to the cartridge you can read the contents of its save chip it with svdt.
That could work. I was able to fit my actual save file and the HBL launcher, so I don't think size would be an issue for something like that.What would be really nice is a multiboot that's basically a launcher.dat (or name it something else, like multi.dat) where it gives you a choice of what you want to launch, Gateway, rxTools, etc etc
I'd love one for MSET and Spider...
It's nice to have a backup though, just in case.It'd be pretty cool, but tbh, might as well just have OoT3D for GW Launcher, and menuhax for homebrew (or if you want to access homebrew from emunand, an installed .cia on there does the job.)