Hardware Do you still want a new game pad for the nx?

Yil

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A k12 powered standalone tablet with insane battery life(the game pad is more than capable containing a giant battery that make the improved version last for two days with a full highly-powered soc), actual cooling and improvement, without first-in-class design. I now find the pro controller impossible to use with the big screen, and the game pad is more than comfortable.
 
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osaka35

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A k12 powered standalone tablet with insane battery life(the game pad is more than capable containing a giant battery that make the improved version last for two days with a full highly-powered soc), actual cooling and improvement, without first-in-class design. I now find the pro controller impossible to use with the big screen, and the game pad is more than comfortable.

I suspect they'll try and do something that is a little more 3rd party friendly, so they might go for more mobile console/home console interaction. A k12 tablet would interesting, but that'd be more of the same.
 

Daku93

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A k12 powered standalone tablet with insane battery life(the game pad is more than capable containing a giant battery that make the improved version last for two days with a full highly-powered soc).

A big battery is also allways heavy. And if you ask me the current Gamepad is allready pretty heavy for a handheld controller…
 
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Yil

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A big battery is also allways heavy. And if you ask me the current Gamepad is allready pretty heavy for a handheld controller…
You just need to adapt a little more. Mac are not so heavy but their battery life is far beyond impressive.
 

Captain_N

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i dont mind the gamepad but it takes power from the system. since it has to render 2 screens. id rather have a standalone controller if power is taken from the system
 

Yil

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I don't mind the gamepad but it takes power from the system. since it has to render 2 screens. id rather have a standalone controller if power is taken from the system
It will have its standalone processor this time that may very well surpass the wii u. Once going through rop the video will go through hdmi/ other display cables and the video can be recieved/ modified/ rendered on the other end without using any horsepower.
 
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Saiyan Lusitano

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How about, no?! I never wanted it and Nintendo made me hyped up for the Wii U as they originally advertised it on E3 as the "hardcore" gamer's console which clearly isn't. I personally don't like the GamePad but nor do I hate it, it's usable.
 

cvskid

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Don't want a new gamepad but would like the wii u gamepad to be sold in stores in case the NX has backwards compatibility with wii u games. Ideal controller for me would be the wii u controller pro with the 2nd analog stick on the bottom of the controller with the buttons on top like a xbox 360 analog stick but with a playstation style dpad.

This is nintendo though so there will be some type of gimmick with it whether people like it or not, either with the controller or the system itself.
 
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I really like the gamepad. I find it very confortable (and actually kinda light, I like how the high capacity battery adds weight, better confort for me :P), and would like the NX to introduce a better version of it, and / or to be compatible with the "classic" one. For backwards compatibility, and NX games.

(Even if an enhanced GC controller would be the absolute best :creep: )
 

nintendarium

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that patent about controls switching pad.
+
that rumors about wiiu tech somehow "migrated" to NX

GBN to be a "tablet console" with custom switching controls (more or less like some gamepad accessories for phones)
then you can use an accessory like a wiiu gamepad and connect GBN to the NX
(actually the NX pad will be an improved version of both pro controller and gamepad IMO.)
obviously the old wiiu gamepad can be connected to NX too. ( and also wiimotes too, and also gcpad too)
that would be managed in API to avoid headscratchers for developers.

or
that would be the case also that the NX will be "only" a Tv base for GBN and VBN... But i don't want to think of that ... :)

own citation:
if only they decide to use again the "NES" and "GAME BOY" brands:
-Game Boy Next ->handheld
-Nes X -> home console
-Virtual Boy Next-> VR headset


GBN -> 199$ launch Q4 2016 / Q1 2017
NX ->345$ launch Q4 2017 / Q1 2018
VBN -> 299$ launch Q3 2018 / Q1 2019


with later 3 bundles:
- NX+VBN 599$ with 1 game
- GBN+NX 499$ with 1 game
- GBN+VBN 449$ with 1 game
 

KingVamp

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Except it is "hardcore" (Like that really means anything at this point) rather with Gamepad or not. Gamepad isn't going to be standalone. Just not going to happen and there's no reason too. At most you get remote play to extend it reach which is probably going to be in the NX portable anyway. Battery, heat and cost. Not going get something actually portable and something like the Wii U or greater in one device.

If the NX is getting a gamepad, they are mostly going to change it, so more people will like it. Like I said, wifi single so it can work like remote play. Cheaper components. Smaller and reduced everything, including battery, but also screen (unfortunately). Probably 5in. Less weight,size, cost and power. Streamline programming for devs even farther. Also, yes, nonstick rubber please. Probably get rid of that thing on the bottom and just use a regular charging port.
 

ApolloCheese

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i think the gamepad was ok but i don't see the need of a 2nd screen (for a home console). to me it's not comfortable to switch between tv an gamepad.

multiple control options would be great! a classic controller for jump n'run and fun racers for example and most important to me: wiimote and nunchuck support for 1st person shooters (maybe a new wiimote with more customization possibilities).

since i played mp trilogy and other shooters with pointer controls i can't stand playing with dual analog. it's such a step back!

i remember wii u commercial with a slim version of the wii u gamepad (i think it was a mk8 commercial), for a portable device this would be pretty cool.
 

duffmmann

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How about no pad and give us a revised Gamecube controller with tilt sensor,softer buttons,trigger sensitivity,ZL ZR buttons, and stronger grease resistant thumbsticks there a perfect controller.

I see no reason why the Gamepad can't still be compatible with the system, especially if Super Mario Maker inspires Nintendo to make another game in that same vein like a Zelda dungeon maker or something crazy like that. The Gamepad definitely has proven a few times to be of some good use. Also, if the NX will have backward compataibility with Wii U titles (which I imagine it will to help sell big titles coming next year like Zelda U), then it cetainly will have some Gamepad connectivity. Having said that, I agree with most of your idea there, though I don't know how neccessary a tilt sensor would be in such a controller. In a related note, Hyperkin has a new Wii U pro controller coming out soon that is shaped like a gamecube controller with all the missing buttons added (ZR, ZL, -, Home, and Power), and it has rumble too, its called the ProCube controller, for me, its exactly what I've been wanting for a Wii U pro controller to look and function like: http://i.imgur.com/RBe3s9O.jpg

--------------------- MERGED ---------------------------

I would like something like the Vita (and a stationary console ofc). and with "L3" and "R3" and extra trigger buttons like "L2" and "R2"

L3 and R3 is when you press the thumbsticks in

Wii U Pro controllers and the Gamepad all have the L3 and R3 buttons when you push the thumbsticks in.
 
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Hayleia

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It depends. If they still make it a gamepad the way it is on the Wii U, like a main controller that is completely tied to your Wii U (you can only use it on one Wii U and you can't use more than one, except if there is something I didn't get, which could be the case since I'm not a Wii U user...), then that's no. If they make it a "regular" controller, as in giving the ability to "plug" several gamepads (if you have friends or if you break yours), then I don't mind, even though GCpad masterrace.
 

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