Hacking Wii U Hacking & Homebrew Discussion

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No, I actually think that Nintendo has changed the domain that their eShop service is on. I can confirm I'm properly spoofed and I don't have to remove my router block to access it
 
yeah you could access eshop using the tubehax DNS....but not without running NNU beforehand
I have both TubeHaxx DNS and router domain block, and I use NNU patcher
Are you sure nintendo changed something?
It seems still good on my end.
Update blocking still works, but now we can access eShop while blocking updates unless we're doing something wrong
 
I have both TubeHaxx DNS and router domain block, and I use NNU patcher

Update blocking still works, but now we can access eShop while blocking updates unless we're doing something wrong
I kept my urls blocked all the time, and could use eshop just fine with NNU patcher.
 
yeah afaik tubehax only blocks system update servers, i was still able to download stuff from the eshop.....im thinking to f00k up vWii just to be on the "safe" side as unless they have a sudden change of heart, installing a trucha signed ios prevents system updates too....just as a last line of defence

but yah it seems tubeHax DNS only blocks the update server specifically...not eshop contents, which is how some people ended up getting the updated youtube installed on the 3DS
 
Last edited by gamesquest1,
That's the point we're making, it used to be that the eShop would throw an error. @FIX94 is NNU Patcher re-routing the domains to the same one that NUS grabber uses?
all nnu-patcher does, as the name suggest, is patch the function "needsnetworkupdate" to return "no" at all times.
 
Anyone know anything of how Custom Music for the new stages in Smash Wii U is progressing? Is it possible to replace the tracks on the DLC stages (eg. Dreamland, Suzaku Castle etc.) @soneek has not been so active on his own site or this forum. Is it even possible to replace voice files in Smash Wii U for voice files from Brawl or even really Melee? Thanks for the answer and I hope everything goes well in this scene for the forseeable future!

I can try to finish it now that people can load custom music with the latest updates and DLC.

Sound banks are replaceable, but you need to inject them into the nus3bank files at the right indices. I need to update dantarion's wiki with sound names and corresponding IDs.
 
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Last edited by NWPlayer123,
Should just be the first commit in chadderz' Github repo
Oh, thought this one was incompatible with your exploits..
however, added support for the A0 range :D
upload_2015-10-24_2-57-56.png
 
good job adding
"new AddressRange(AddressType.Rw, 0xa0000000,0xe0000000),",
totally the first one to do that.
Well... no c# knowledge required to do that lol
But good to be able to do dumps of this range :)
 

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