Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

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did you add the 3 elf files in the same folder than the html?
the html now only include a elf loader, not loadiine code.
loadiine is loaded from external files (the 3 elf) and need to be in the same place than the elf loader.
I downloaded eclipsins latest version from a couple of pages back it says loadiine when I extract it it already has 3 elf files and 1 HTML in the same folder? So is this just an elf loader and not actually loadiine?
 
the html is now only an elf loader.
Loadiine is now OUTSIDE the html : the 3 elf files ARE loadiine.

try to edit your server (add a .htaccess) to tell the server that .elf files shouldn't be displayed on the browser but sent like a stream data.
try adding mimetype "application/octet-stream elf"

Code:
AddType application/octet-stream .bin .exe .elf
 
the html is now only an elf loader.
Loadiine is now OUTSIDE the html : the 3 elf files ARE loadiine.

try to edit your server (add a .htaccess) to tell the server that .elf files shouldn't be displayed on the browser but sent like a stream data.
I'm sorry but I don't understand. So if the elf files are for loadiine how do I now load elf files? Or better yet does anybody have a HTML file for loadiine e I cod just self host
 
to load elf file, you visit the exploit page (the HTML IS THE ONE loading the elf files)
it loads automatically the 3 elf files.
You do not have a menu where you see a list of elf to load, they are automatically loaded to memory. ALL of them, the 3 files, all together ARE what loadiine was on v1.0

on r1 to r4, the elf files were inside the html
on revision 5, the elf files are outside the html
 
to load elf file, you visit the exploit page (the HTML IS THE ONE loading the elf files)
it loads automatically the 3 elf files.
You do not have a menu where you see a list of elf to load, they are automatically loaded to memory. ALL of them, the 3 files, all together ARE what loadiine was on v1.0

on r1 to r4, the elf files were inside the html
on revision 5, the elf files are outside the html
Ok so I don't need to do anythin new then. I load kernel and then when I click on payload532.html it says can't boot elf then crashes. I have left it as it comes when you extract it from the download which I guess would be the correct setup. Thanks for tryin to help me out I wanted to help test the compatability but I guess I'll have to stick with the older loadiine version
 
Yea I did that and mine started working, as long as i access the html directly. You can't access the folder (least I cant). If you have the index.html that redirect to payload532 after checking the browser version, that might work fine though. (I dont use the index's)
 
did you try to add that ?

create a .htaccess file
inside write this :
AddType application/octet-stream .elf

save the file and try again.

no i have not tried that yet. im not gonna lie im clueless lol i dont no how to do that although im sure its simple enough.
Yea I did that and mine started working, as long as i access the html directly. You can't access the folder (least I cant). If you have the index.html that redirect to payload532 after checking the browser version, that might work fine though. (I dont use the index's)
i dont use index's either as it seemed to have cause complications when i first tried golden45 version 1 of loadiine.
im curiouse how other people have been using this though without encountering these problems?
 
Any good guides for hosting my own Exploit via PC, I am having alot of problems with the links.
I am a total n00b with file hosting.
 
could you explain how you did it?

Its a modified version of cafiine and server app. It only looks to dump the save file when opened. There are still bugs. If you PM for the details I highly recommend backing up any save to another USB before attempting.
 
Here ya are. Let me know how it goes for you!
What is the folder structure for this? My SD card was working perfectly with dimok789's (and it's still in my Wii U; I haven't touched it), and now I loaded a game up and it won't load my savefile.

SD:/wiiu/games/CaptainToadTreasureTracker/code/<RPX>
SD:/wiiu/games/CaptainToadTreasureTracker/content/<contentfiles>
SD:/wiiu/saves/CaptainToadTreasureTracker/c
SD:/wiiu/saves/CaptainToadTreasureTracker/u

And I can confirm I have a savefile in the u folder.
 
Last edited by fiveighteen,
What is the folder structure for this? My SD card was working perfectly with dimok789's (and it's still in my Wii U; I haven't touched it), and now I loaded a game up and it won't load my savefile.

SD:/wiiu/games/CaptainToadTreasureTracker/code/<RPX>
SD:/wiiu/games/CaptainToadTreasureTracker/content/<contentfiles>
SD:/wiiu/saves/CaptainToadTreasureTracker/c
SD:/wiiu/saves/CaptainToadTreasureTracker/u

And I can confirm I have a savefile in the u folder.
Those folders are right. Are you using my site? Which version?
 
Those folders are right. Are you using my site? Which version?
Nah I downloaded the loadine.zip that you uploaded here

Trying dimok's (first version) again to make sure that still works and something else isn't going goofy...
Damn I lost the old version I had. :\
 
Last edited by fiveighteen,

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