Is there any way to change QuickNES to use a 1:1 resolution? It's a bit odd looking.
Turn on integer scaling. Config -> Video -> Integer Scale. Also might want to change Aspect Ratio Index to (1:1 PAR).
Is there any way to change QuickNES to use a 1:1 resolution? It's a bit odd looking.
I'm running .cia version of gpSP smoothly 59 FPS ... The only problem i have it's that the games only load with the sound disabled, when I try to run with sound enabled gives me an error on the log but i can read it because sends me to the home menu too fast :/
Any solutions☺
EDIT:
Acctualy I got the error message
"RetroArch:: Assertion failed at grifflin/../audio/audio_driver.c:447.
looks like it ran out of memory, try with smaller roms for now, or just use an older build. I'll get it fixed soon.
This seems like questionable logic; kernel exploits only benefit a handful of emulators (gpSP, Picodrive, PCSX), everything else will run equally as well/crappy on a kernel-exploited or non-kernel-exploited system. And emulators like Mednafen VB, Snes9x-Next and PCSX are slow on any combination of consoles and kernel hacks, there's no setup where all emulators are full speed.Current Speed:
- o3DS (no Kernel Hack) - Most emulators are slow.
- o3DS (with Kernel Hack) - Most emulators run decent or full speed.
- n3DS (no Kernel Hack) - Most emulators run decent or full speed.
- n3DS (with Kernel Hack) - All emulators are full speed.
looks like it ran out of memory, try with smaller roms for now, or just use an older build. I'll get it fixed soon.
I didn't say they were all full speed. I'm just going off what I've been told.@daxtsu Seems like 1:1 PAR and integer scaling should be mentioned in the FAQ in the topic post's FAQ (paging @teampleb). That and "Do I need BIOS files?" and "Where do I put the BIOS files?" And "How do I control games using the stick instead of the d-pad?"
This seems like questionable logic; kernel exploits only benefit a handful of emulators (gpSP, Picodrive, PCSX), everything else will run equally as well/crappy on a kernel-exploited or non-kernel-exploited system. And emulators like Mednafen VB, Snes9x-Next and PCSX are slow on any combination of consoles and kernel hacks, there's no setup where all emulators are full speed.
@daxtsu Seems like 1:1 PAR and integer scaling should be mentioned in the FAQ in the topic post
Post it here and I'll add it to OP.Probably not a bad idea. I can't edit the first post, though, so teampleb or Radius/aliaspider will have to do it.
I didn't say they were all full speed. I'm just going off what I've been told.
It's literally exactly what you said.Current Speed:
- n3DS (with Kernel Hack) - All emulators are full speed.
I meant on o3DS. Because all but one emulator can play at least one game full speed on n3DS.It's literally exactly what you said.
Post it here and I'll add it to OP.
Added.6Q. I prefer to have all of my games display in their native resolution (1:1 resolution/graphics). How can I do this?
6A. Go to Configuration -> Video -> Integer Scale and turn it on, and then go up to Aspect Ratio Index and change it to the setting that has "(1:1 PAR)" in it. This will give you the correct screen size, and the correct aspect ratio.
How are the Virtual Boy and Neo-Geo Pocket emulators on new 3DS?
Yeah I know but :That's not how a Neo Geo's gamepad is laid out.
Yeah I know but :
LP HP
LK HK
makes way more sense globally since most fighting games are like that, even SNK port on sony/sega/microsoft/nintendo were like that, but I get your point, I'll do it myself^^
1:1 is great for handheld emulated system, but I mean I grew up playing on 4:3 screens, hell I guess some games were even designed with that in mind, so..
Is the latest nightly build's PCSX core broken? Freezes when I try to boot Final Fantasy IX (it loaded on 10/3 I believe).
Sorry I meant the .3dsx but I'll try that bios, which I know works on the emulators on PC and Android.It loads alright for me on the CIA build. No real performance changes lately, though. I'm using the US version and a SCPH1001 bios.