I've been involved in some minor hacks and stuff before, mostly just graphics, but recently i've taken an interest in learning to program my own 3dsx homebrew, my programming knowledge is limited though.
Whats the best language to program in? I've seen a lot of people use C++ and C# but i keep seeing LUA being tossed around and whats the best way to compile for 3dsx files since i can't get visual studio to run.
EDIT: I should mention my first project i want to do isn't an original homebrew, it's a port of the ds homebrew IKUreader if it matters, i figured porting might be a bit easier to start with since i can study the already written code and see how it works, correct me if i'm horribly mistaken
Whats the best language to program in? I've seen a lot of people use C++ and C# but i keep seeing LUA being tossed around and whats the best way to compile for 3dsx files since i can't get visual studio to run.
EDIT: I should mention my first project i want to do isn't an original homebrew, it's a port of the ds homebrew IKUreader if it matters, i figured porting might be a bit easier to start with since i can study the already written code and see how it works, correct me if i'm horribly mistaken