Homebrew 3dmoo - New 3DS Emulator

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Is this not time for 3Dmoo to be written in Python code ?.

Easier to compile I suppose .

Might have a much better Language too .
 
drwhojan rll. It's like "let's use a linear language, where I need to compile each line of code everytime I execute it and so is slow as hell, and fuck the compiled one, which is faster"
 
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I know I can't :lol:


drwhojan rll. It's like "let's use a linear language, where I need to compile each line of code everytime I execute it and so is slow as hell, and fuck the compiled one, which is faster"

Python normally written on one file, should be no need for other files.

Little lost here :huh: , Sounds little back to front from what I was saying .
 
How you can even remotely compare the two is beyond me. Python is easily the comfiest imperative language out there right now.
I bet they said great things about java too.
Python will probably end up the same crap, more concerned with portability than reliability.
"It runs on millions of different devices. It isn't worth shit, but it runs."

I know it's made for scripting but I won't understimate human stupidity (just look at that dumb python website).
 
I bet they said great things about java too.
Python will probably end up the same crap, more concerned with portability than reliability.
"It runs on millions of different devices. It isn't worth shit, but it runs."

I know it's made for scripting but I won't understimate human stupidity (just look at that dumb python website).
And what languages do you code in?
 
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And what languages do you code in?
I know some c++ but I'm too lazy to make any serious program.
For a scripted language I like Autohotkey. It's pretty much windows-exclusive (even if it could run on other systems I like to use windows API) but it's simple and efficient.
 
When i try to compile it on ubuntu 14.04 i get this error:
Code:
gcc -c -g -std=c99 -Wno-format-zero-length -iquoteinc -iquotesrc/arm11 -iquotesrc/arm11/vfp `pkg-config sdl2 --cflags` -DMODET -DMODE32 -D_DEFAULT_SOURCE -D_BSD_SOURCE -D_POSIX_SOURCE -DGDB_STUB src/mem.c -o src/mem.o
Package sdl2 was not found in the pkg-config search path.
Perhaps you should add the directory containing `sdl2.pc'
to the PKG_CONFIG_PATH environment variable
No package 'sdl2' found
src/mem.c: In function ‘print_illegal’:
src/mem.c:204:5: warning: format not a string literal and no format arguments [-Wformat-security]
    ERROR(buf);
    ^
gcc -c -g -std=c99 -Wno-format-zero-length -iquoteinc -iquotesrc/arm11 -iquotesrc/arm11/vfp `pkg-config sdl2 --cflags` -DMODET -DMODE32 -D_DEFAULT_SOURCE -D_BSD_SOURCE -D_POSIX_SOURCE -DGDB_STUB src/screen.c -o src/screen.o
Package sdl2 was not found in the pkg-config search path.
Perhaps you should add the directory containing `sdl2.pc'
to the PKG_CONFIG_PATH environment variable
No package 'sdl2' found
In file included from src/screen.c:21:0:
inc/hid_user.h:18:17: fatal error: SDL.h: No such file or directory
#include <SDL.h>
                ^
compilation terminated.
make: *** [src/screen.o] Error 1
Any idea why?
 
How do I run 3dmoo on Windows? Does it need to be compiled? Can someone do that for me, I fucked up cmd.
 
How do I run 3dmoo on Windows? Does it need to be compiled? Can someone do that for me, I fucked up cmd.
Better late than never. :-P Latest build attached.
So no commits for 2 months, is this the end of the road?
If it is, thanks for all the work. Very nice emu.
 

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