Homebrew 3dmoo - New 3DS Emulator

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I know how you feel about the emulators progress though. I'd love it if they were to that point, would make it a lot easier to develop homebrew while waiting for a free solution for on device homebrew loading to come along.


I apologies for my actions earlier are we cool
 
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No worries. I still like you even thought I do not know you. :) Nobody is perfect.
 
So, the lack of DSP emulation (or a proper one?) is pretty much what is stopping these emulations from running (decrypted) commercial games, is this right?
 
So, the lack of DSP emulation (or a proper one?) is pretty much what is stopping these emulations from running (decrypted) commercial games, is this right?



Among other missing features. This is one of the bigger ones though, yes.
 
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3dmoo Git (2014/10/18)
Super Robot Taisen UX (JP) a Commercial game boot up.
Amazing!
 

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how well do said decrypted games run on 3dmoo? im sure its unplayable at any state...probably 3fps or something maybe worse =P thats why im asking?
 
yeah, I would imagine there's way too many things that haven't been implemented for it to work. I'm surprised it even booted that far...
I'm both surprised and impressed. Hopefully it means behind the scenes DSP progress.
 
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Wow. Once again, gg guys. By the way, I wouldn't mind tinkering around with it for fun. Could someone tell me why I can't open it? I assume Im missing a library, dll or something.
 
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