do any of you have any idea on which byte will change the town tree size?!?
Coordinates are 40x38, which are 28x26 in hex, and the town plaza is #12 in the buildings list on the ram editor, and 0C in hexadecimal, all of which I've found. Would the byte to change the tree size also have a C in it? I think the size goes up like 1st stage is either 00 or 01, and continuing from there. I've edited C5, which is what my town tree is at now (Well if it starts at 01) and nothing changed...I feel like I'm getting nowhere. It's trial and error but I wonder if there is a way to speed the process up...