Have fun when your saves stop writing and you realize you've just lost hours of progress
You know I lost a save with the gateway? Can't explain why but I lost one so I think it can happen on any flashcarts (even retails carts). That's why I bought Pokemon because I would never trust flashcarts for a game I always play hundred of hours.
The save was "Ultimate Nes Remix". Played fine and one day, all of a sudden, got corrupted and it was the only one which got corrupted (and now, didn't eject the cart, never shutdown it without doing home + close, etc...)
People who trust a flashcard for a game which is like 50+ hours long is someone that might be a bit crazy.
And at least, he have something right now, when us will maybe never have anything
By the way, you talked a while back you couldn't share your launcher because the payload was offline, but someone else (ksp on maxconsole) who said to have it said they never was any payload online, just files that you have to host yourself. If that's true, nothing would prevent to just share the files and let people setup a payload themselves contrary to what you said. Dunno who lied (you or him) but one definitly do, so can we have more informations about that?
Does local multiplayer (for common games like Pokemon) work with different region consoles?
As long as each 3DS have the game, you don't really have to care about regions. A Japanese pokemon game can play with a EUR/USA pokemon game locally.
Download play is different. Both system have to be from the same region. If you use a retail cart/eshop game, the client should have, at least, the same firmware or higher than the host (if the host, have 9.4, you should have 9.4). Emunand seems to disabled this so you can host with 9.4 and be a client with 9.0