the "cheat path" worked for me, after that version first time seenCheats also worked no problem for me with v1.120+CFG USB Loader.
(tested MKDD)
and usb loader nintendont cheats worked for me on since v1.100
the "cheat path" worked for me, after that version first time seenCheats also worked no problem for me with v1.120+CFG USB Loader.
(tested MKDD)
About the r121 (r122) commit, this is a huge fix since it affected any game that read data around the 520MB area on the disc.
We already know about four games (Mario Party 7 EUR, Mario Power Tennis EUR, Harry Potter POA EUR, Quidditch World Cup EUR) that were broken by this so I guess many more could be affected by this,
so any game that freezes in-game or doesn't boot at all might now work again.
Great work of sabykos for finding this bug.
Lord of the rings the third age PAL still black screen on boot.
The Legend of Zelda: Collector's Edition (PAL version) freezes after selecting one game on nintendont 1.120.
Tested release: The_Legend_of_Zelda_Collectors_Edition_PAL_MULTi5_NGC_WORKING_iNTERNAL_For_Wii-SUNSHiNE
Console: Wii 4.3
My iso a French 1.1 wich works fine with Dios Mios and Dolphin. But i never been able to boot it via nintendon't.Check your iso. Lord of the Rings: Third age works flawless, except running too fast
That's strange. My German one works flawless.My iso a French 1.1 wich works fine with Dios Mios and Dolphin. But i never been able to boot it via nintendon't.
Redump.org confirmed my md5 and SHA1.
I did load the Zelda promotional disc and tried to launch Majora's Mask but that failed, just a black screen FIX94 - its a USA copy but again all my isos are shrunk, maybe thats the cause?
Still waiting for audiostream and Eternal Darkness fully working
I assume it's possible to somehow rip saves from a memory card and put them in whatever save directory here?
First boot the game with memory card emulation enabled to the memory card file can be created. Use GCMM to rip the the save off your memory card then use dolphin memory card manager to inject the save file into the memory card file that Nintendont creates
This really needs to be added to the first post. This is asked at least twice a week