Should be corrected now. (Sorry, forgot to set it to unlisted.)Thats good, but I can't see the Video, it is set to private. It has to be "not listed".
Well, with those cheated times I cant find out in what format the time is transmitted. Can you dump any ghost data download with a few correct times (> 1 minute)? Or is every timetable for every track spammed with such impossible times?
Well, with those cheated times I cant find out in what format the time is transmitted. Can you dump any ghost data download with a few correct times (> 1 minute)? Or is every timetable for every track spammed with such impossible times?
If you wifi card supports AP mode (has a lot of different names, sometimes it's called SoftAP) then you can do it from your computer. TiroDvD made a YouTube guide that walks you through setting one up.Is there a way to use a computer with a wired connection and a wifi card as a passthrough for packet sniffing? I have both a Wii and a DS I can run backups on and I would be willing to help gather data from any game that's still needed, but I don't think I have the hardware to collect packets. Sorry if this was already asked somewhere, I couldn't find it.
I have a TL-WN751ND card, I just installed the utility which has a SoftAP mode but it will only let me pick WPA2 for security, not even disable it, sadly. At least Wii games will still work, I guess.If you wifi card supports AP mode (has a lot of different names, sometimes it's called SoftAP) then you can do it from your computer. TiroDvD made a YouTube guide that walks you through setting one up.
In that case you might be able to get it working if you boot from a Linux LiveCD and use its drivers, but that's going to be a lot more complicated.If I remember correctly, the Microsoft wireless hotspot API only allows WPA2 security.
I am collecting dumps myself through the site, but because I don't know about the online functionality of all the games I collect for, I can't say what functionality is missing or not. For the games I have I try to collect as much as I can but for some things like friendcode games it can be difficult, especially since my capture setup seems to drop DS-to-DS connections if they're both using the same access point.Some questions:
* Is there any user that collect all dumps?
* Is there anyone, who manage the dumps (game and scenarios) and notifies about missing dumps?
* Have anyone started with the analysis of the dumps?
Some questions:
* Is there any user that collect all dumps?
* Is there anyone, who manage the dumps (game and scenarios) and notifies about missing dumps?
* Have anyone started with the analysis of the dumps?
No, Only the connections to gpcm + gpsp.gs.nintendowifi.net will be redirected. Both are relevant for friend code managing.So by using that DNS, everything I play through WFC will be logged by you?
If that's the case, I can gladly set up my Wii and my DS with that DNS and play a bunch of games for data.
And here is an statistics file about the usage. It is updated once a hour.Ok, thanx for information.
I have setup a first server (redirect proxy with auto dump). It should help to find out the friendship relations.
Read more: http://forum.wii-homebrew.com/index.php?page=Thread&postID=583697
If you want, you can joint it, temporary or permanent.