False, this only applies to the initial exploit code, people are already running Homebrew on the system, it's just inconvenient to code without a unified framework like libnds. The best evidence would be the fact that we have an existing ROM loader - that requires kernel-level access. We're getting there, give it time.Emulators would require custom code, so no. Currently 3DS flashcarts only runn oficial, Nintendo-signed code, as far as I know.
False, this only applies to the initial exploit code, people are already running Homebrew on the system, it's just inconvenient to code without a unified framework like libnds. The best evidence would be the fact that we have an existing ROM loader - that requires kernel-level access. We're getting there, give it time.
profi200 Confirm/Deny? You're doing some 3DS thingamajigs in ARM Assembly, right?
I'm waiting for something more down my alley, I'm thinking C/C++. I've never learned Python in my life and I'm already knee-deep in Java for Android development purposes, so I'll give it a pass... but the point stands, right?Naehrwert released a python script to execute all the arm you want yesterday
Sure, but with those you have to embed the ROM - a simple GUI would be nice. That, and I'm assuming the OP is thinking along the lines of a PlayStation emulator or some other platforms that are unavailable on Nintendo's store for obvious reasons.support emulators?
the 3DS has them built in, its just spending time modifying them
Smea did a nice photo showing you can change the ROM from a already downloaded GBC VC title
I'm waiting for something more down my alley, I'm thinking C/C++. I've never learned Python in my life and I'm already knee-deep in Java for Android development purposes, so I'll give it a pass... but the point stands, right?
Oh? Well, that's interesting. Sounds like it's about time for me to grab a 4.5 3DS then.As far as i understand the python script is able to load a normal arm payload (trying to make it work but I'm failing terribly XD) that you can code up in whatever language you like ^^
I do, but it get's to complicated for some things and i do stuff now in C. If i don't need to do things with the coprocessor or use syscalls, i can do it all in C.profi200 Confirm/Deny? You're doing some 3DS thingamajigs in ARM Assembly, right?
I do, but it get's to complicated for some things and i do stuff now in C. If i don't need to do things with the coprocessor or use syscalls, i can do it all in C.
Oh? Well, that's interesting. Sounds like it's about time for me to grab a 4.5 3DS then.
It's good to see young and spirited individuals entering the scene - I started off just like you and not so long ago. Hell, I started with game makers. Keep up with the good work, it's really not that hard once you nail the logical basics and after mastering C, a lot of other languages will seem like trivial modifications of it - it's a very good entry point to programming.I've been learning C and want to learn Lua on the side. I've got your guide bookmarked and am using it along with e-books to learn, though i'm only a week in. Some day I hope to contribute a lot to the homebrew communities.
It's good to see young and spirited individuals entering the scene - I started off just like you and not so long ago. Hell, I started with game makers. Keep up with the good work, it's really not that hard once you nail the logical basics and after mastering C, a lot of other languages will seem like trivial modifications of it - it's a very good entry point to programming.