so, what confuses me is why we need a hack/exploit to be able to run roms.
why can rom loading not be done via a hardware emulator sort of thing, like an ode, etc, but not optical
i can imagine that if this was the case, we might not be able to have homebrew/custom code, and that the roms would probably have to be loaded how they are now with gateway (one game per sd card) - but surely you could implement a physical button on the cart that alternates which rom to load upon power up.
(years and years ago a friend gave me a 'fake' gameboy game, with 10 or so games on it, and there was a little rubber button that you pushed which cycled through the games)
i read that at least, even some snes games, had anti piracy protection, where they could try to detect if they are not being run on the original cartridge. if similar things are like this with 3ds, then in this case, yes maybe it is not easy to make a device that can emulate every 3ds cart, but, just how some ds roms had AP, they were fixed.
ps3 and wii ODEs do not rely on (software based) exploits and hacks right? i believe they just pretend to be the real disk. maybe i am wrong.
so why is this not done, or, why is this method not desirable and the best method to use kernal hacks. is it just a lot of work?
i appreciate the information, thanks
why can rom loading not be done via a hardware emulator sort of thing, like an ode, etc, but not optical
i can imagine that if this was the case, we might not be able to have homebrew/custom code, and that the roms would probably have to be loaded how they are now with gateway (one game per sd card) - but surely you could implement a physical button on the cart that alternates which rom to load upon power up.
(years and years ago a friend gave me a 'fake' gameboy game, with 10 or so games on it, and there was a little rubber button that you pushed which cycled through the games)
i read that at least, even some snes games, had anti piracy protection, where they could try to detect if they are not being run on the original cartridge. if similar things are like this with 3ds, then in this case, yes maybe it is not easy to make a device that can emulate every 3ds cart, but, just how some ds roms had AP, they were fixed.
ps3 and wii ODEs do not rely on (software based) exploits and hacks right? i believe they just pretend to be the real disk. maybe i am wrong.
so why is this not done, or, why is this method not desirable and the best method to use kernal hacks. is it just a lot of work?
i appreciate the information, thanks