Not sure if anyone was interested but "Dragonball Kai: Untimate Butoden" with the English patch does not work.
I'm interested, thanks :r (I'll try to look into it at some point soonish)
Not sure if anyone was interested but "Dragonball Kai: Untimate Butoden" with the English patch does not work.
I'm interested, thanks :r (I'll try to look into it at some point soonish)
Do you also have to patch the roms as well? As I was playing Bowsers Inside Story and iirc, I got to the anti-piracy part where in the first Mobius battle, the screen gets a dark filter and you can't fight. Just wondering before I load more into them without patching them.
Patching it didn't seem to work, so I guess it's a combability issue, did cause a bit of graphical errors though.I think that's the case. Professor Layton and the Last Spector triggered an anti-piracy thing which caused the first puzzle to loop for me. Patching roms is not really much of a bother but it feels like something I took for granted when I play clean unpatched roms on my R4i Gold without worrying if I hit an anti-piracy wall.
Until we have 3DS emulation to begin with, we can't really know how hard it is. Some systems are harder to emulate than others due to using more chips that sync their data, or they have some tech spec that's out of whack and needs to be accounted for or something.Now, I'm not asking for and ETA or anything but I'm just curious as to whether Android phones could ever run 3DS emulators at such a speed as Drastic has been running DS games. Is this a fathomable situation or is the best Android hardware just not capable enough for the power needed to run 3DS games?
Note: This is not a question regarding when the 3DS will be hacked or if the hack is able to be ported to the 3DS, just a question regarding the power needed to do so.
Now, I'm not asking for and ETA or anything but I'm just curious as to whether Android phones could ever run 3DS emulators at such a speed as Drastic has been running DS games. Is this a fathomable situation or is the best Android hardware just not capable enough for the power needed to run 3DS games?
Note: This is not a question regarding when the 3DS will be hacked or if the hack is able to be ported to the 3DS, just a question regarding the power needed to do so.
Actually, I wouldn't be surprised if the first 3DS emulator comes out for Android since converting ARM to x86 functions on PCs takes a lot more horsepower and time to code than directly using the ARM functions on an Android device. That's not to say that we won't have any 3DS emulators on our PCs, but I think that if the 3DS gets fully hacked, we'll have an emulator for our Androids.Now, I'm not asking for and ETA or anything but I'm just curious as to whether Android phones could ever run 3DS emulators at such a speed as Drastic has been running DS games. Is this a fathomable situation or is the best Android hardware just not capable enough for the power needed to run 3DS games?
Note: This is not a question regarding when the 3DS will be hacked or if the hack is able to be ported to the 3DS, just a question regarding the power needed to do so.
Try patching Bowser's inside story, works pretty well for me, only issue is that the attack points bubble thing that shows up when you attack or are attack is blank. Also, are you using the original ds bios?I don't know if this was mentioned but Mario & Luigi Bowser's Inside Story boots up to a white screen. Same goes for the first Devil Survivor.
Devil Survivor has a few graphic glitches and some of the confirmation sounds are missing.
Try patching Bowser's inside story, works pretty well for me, only issue is that the attack points bubble thing that shows up when you attack or are attack is blank. Also, are you using the original ds bios?
It's about damn time!