All XBox Ones are Also Dev Kits

Pong20302000

making notes on everything
OP
Member
Joined
Sep 8, 2009
Messages
8,079
Trophies
2
Location
One's inner self
Website
3dsdb.com
XP
2,439
Country
Xbox%20One%20controller%201-580-75.jpg

“Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at gamescom in August.”

Source
 

xist

ΚΑΤΑ ΤΟΝ ΔΑΙΜΟΝΑ ΕΑΥΤΟΥ
Member
Joined
Jul 14, 2008
Messages
5,859
Trophies
0
XP
984
Country
Except at launch when no Xbones are dev kits.

"Wait, hold on, slow down.....SONY WE'RE CATCHING UP WE REALLY ARE!!!!" It smacks of something that's been implemented at the 11th hour in order to try and redeem lost ground.
 

Jayro

MediCat USB Dev
Developer
Joined
Jul 23, 2012
Messages
12,973
Trophies
4
Location
WA State
Website
ko-fi.com
XP
17,003
Country
United States
Except at launch when no Xbones are dev kits.

"Wait, hold on, slow down.....SONY WE'RE CATCHING UP WE REALLY ARE!!!!" It smacks of something that's been implemented at the 11th hour in order to try and redeem lost ground.

My thoughts exactly... and when they don't deliver, I'm betting they will offer the SDK as DLC for $$$ on Xbox Live.
 

Deleted member 194275

Edson Arantes do Nascimento
Member
Joined
Aug 19, 2009
Messages
2,685
Trophies
2
XP
4,351
If this is true, and most of all, if this will be cheap enouth, It will be the first time that we will have a XBOX console that supports homebrew. This may be the best XBone news until now.

Edit: I'm still not buying it :P
 

codezer0

Gaming keeps me sane
Member
Joined
Jul 14, 2009
Messages
3,576
Trophies
2
Location
The Magic School Bus
XP
4,530
Country
United States
Even if the dev kit functionality is tied to a subscription, like the $99/year for XNA Creator's Club membership there was for the 360, that's still peanuts compared to spending like, $30k for a PS2 dev kit.
 

Clydefrosch

Well-Known Member
Member
Joined
Jan 2, 2009
Messages
6,022
Trophies
2
XP
4,619
Country
Germany
I have my doubts. There will be ridiculous barriers at some point, like, to activate dev kit mode, you have to pay a license fee of a few thousand dollar, or everything you do will automatically move through the cloud to give microsoft the chance to inspect it and shut down your license in case your code somehow violates a 500 page agb... and such.
 

mechagouki

Kill 'em all...
Member
Joined
Nov 20, 2008
Messages
679
Trophies
1
Age
52
Location
Toronto, ON
XP
614
Country
Canada
Wow. Haters really are going to hate.

Put your cynicism and negativity aside for a minute. Unbunch your panties and try and look at this with an unbiased eye.

Tempers are constantly bemoaning the lack of homebrew support on (insert console/handheld name here). Now Microsoft say that's going to
be available on Xbox One and all anyone can do is bitch about it. Why not wait and see before casting judgement.

The last time there was such open homebrew support (that I remember) for a home video game console was the Playstation Yaroze, and the entry fee there was substantially
higher than a regular Graystation.
 
  • Like
Reactions: retKHAAAN

Deleted member 194275

Edson Arantes do Nascimento
Member
Joined
Aug 19, 2009
Messages
2,685
Trophies
2
XP
4,351
Wow. Haters really are going to hate.

Put your cynicism and negativity aside for a minute. Unbunch your panties and try and look at this with an unbiased eye.

Tempers are constantly bemoaning the lack of homebrew support on (insert console/handheld name here). Now Microsoft say that's going to
be available on Xbox One and all anyone can do is bitch about it. Why not wait and see before casting judgement.

The last time there was such open homebrew support (that I remember) for a home video game console was the Playstation Yaroze, and the entry fee there was substantially
higher than a regular Graystation.
Even that I'm optimistic with this, all that Microsoft did on recent past justify all this skepticism (or scepticism, sorry my grammar). By the end of august everything will be more clear I think
 

Rydian

Resident Furvert™
Member
Joined
Feb 4, 2010
Messages
27,880
Trophies
0
Age
36
Location
Cave Entrance, Watching Cyan Write Letters
Website
rydian.net
XP
9,111
Country
United States
Wow. Haters really are going to hate.

Put your cynicism and negativity aside for a minute. Unbunch your panties and try and look at this with an unbiased eye.

Tempers are constantly bemoaning the lack of homebrew support on (insert console/handheld name here). Now Microsoft say that's going to
be available on Xbox One and all anyone can do is bitch about it. Why not wait and see before casting judgement.

The last time there was such open homebrew support (that I remember) for a home video game console was the Playstation Yaroze, and the entry fee there was substantially
higher than a regular Graystation.
But this isn't open homebrew support. This is simply stating that devs don't need to buy a separate dev kit from the retail unit.
 

Gahars

Bakayaro Banzai
Member
Joined
Aug 5, 2011
Messages
10,255
Trophies
0
XP
14,723
Country
United States
Don't the Xbone Dev Kits come with 12 gb of RAM? If that's the case, how do they compensate for that? Don't get me wrong, it's a nice touch from Microsoft (if sorely late to the party), but I'm a bit skeptical about how well this will actually work.

Now, Microsoft, if you could just remove the Kinect and cut down that price, we might actually get somewhere.
 

back25

Well-Known Member
Newcomer
Joined
Sep 22, 2012
Messages
87
Trophies
0
XP
126
Country
1- Designed for always online DRM
2- DRM removed in a rush
3- Something like OtherOS
4- A cracker actually buys this
5- ????????
6- Profit!
 

Qtis

Grey Knight Inquisitor
Member
Joined
Feb 28, 2010
Messages
3,817
Trophies
2
Location
The Forge
XP
1,737
Country
Antarctica
Not sure of the definition of "DevKit", but hasn't quite a few consoles in the past been capable of running some kind of Dev mode?

As for the news itself, kudos to MS. Now they'll have an "app store" for indie devs. Sure some of the homebrew will be diamond quality, but I can imagine that MS will never allow emulators and the likes that allow ROM loading. On a console trying to sell MS stuff.
 

BORTZ

DO NOT SCREENSHOT
Supervisor
Joined
Dec 2, 2007
Messages
13,243
Trophies
3
Age
34
Location
Pittsburgh
XP
15,986
Country
United States
I wonder how many MS employees' hair is on fire thanks to all the back pedaling and adding stuff to the floundering after E3.
So basically this makes the Xbone indy friendly?
 

xist

ΚΑΤΑ ΤΟΝ ΔΑΙΜΟΝΑ ΕΑΥΤΟΥ
Member
Joined
Jul 14, 2008
Messages
5,859
Trophies
0
XP
984
Country
By the same token using the PSM environment all PS Vita's are dev units...
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    HiradeGirl @ HiradeGirl: Coming.