Glad eke eke was able to clear things up for you. Hopefully it will help for future RetroArch releases.
No - this was part of the e-mail that we already knew about a few days ago.
It does NOT help anything so far other than knowing that this whole 'Original Resolution' thing is one big figment of one's imagination and it was just misadvertised - essentially it's just upscaling and a bit of filtering magic thrown in there that might 'look' close to a 'native resolution' (whatever that is - again, SNES rendered at 256 x 224 for 99% of all games and for 99% of the time - that's not even close to '240p'). Essentially it just boils down to 'I like how this looks on my TV' - because 'native' this sure as hell is not under the hood or you'd have to define how it is 'native' and for which system.
So really - if you dislike shaders and upscaling on PS3/360, you might as well dislike this - other than the fact that you're running at a x240 resolution, it is really the same.