you still haven't explained how you can write off an entire device based on a handful of games.
Yes I have.
I was originally interested in the device when it showed the best handheld emulation I've seen based on the two or three titles that were shown.
However now that I know that a handful of titles I want to run will not work properly on the device due to hardware limits, I don't have any interest in buying the device. These are hardware limits, so it's not something that will be fixed over time with software updates. It'd take a hardware revision/change to allow it, meaning the currently-shown model won't do it.
that idea, in and of itself, is just ridiculous.
Let's say there's a guy who sees
the Final Fantasy 7 tech demo for the PS3, and plans to buy a PS3 with the hopes of being able to play an FF7 HD remake. Then he finds out later that he won't be able to (since it was a tech demo and not an actual game), so he decides not to buy the PS3.
Is that ridiculous?
take the blinders off for a second and look at what the device is, look at its community
What do you think this is, some kind of charity? They're selling a device, a product, with a purpose. I originally thought the product fit my needs, but now I found out it doesn't, so I don't want to buy it.
I don't know about you all, but I don't have enough disposable income to buy ~$140 products simply to support the devs and the idea behind them. If I buy something, it's because I either need it, or plan to make use of it (likely for entertainment).
look at the large amount of emulation, games, and applications ready to run on it, look at what is already available for it, and look at what is being developed for it. you are honestly telling me that you would not find a single shred of entertainment value in this device because it can't properly run a handful of rpgs?
What about this?
http://www.apple.com/macbook-pro/features/
A decently-designed laptop with a Core i7, optional SSD, GT650M option, and more, a very powerful machine. Imagine the mobile gaming you could do on that GT650M, imagine how working with huge files and transfers and loading would be a breeze on the SSD, imagine how 8GB of 1600MHz DDR3 RAM would make high-resolution video editing not a chopfest... and there's actually some decent exclusive games and apps for OSX in addition to Steam having a port, OSX is also well-known for coming with some programming compilers/interpreters and IDEs available from-disc (or installed, I'm not up-to-date past 10.5)...
So you should buy it,
and I don't understand if you don't want to. </sarcasm>
i'm trying really hard to understand your point of view but everything you are saying about gaming is so utterly confusing to me. your entire stance about gaming in this debate is based on your convoluted grasp of how gaming should be enjoyed.
What? I'm trying to be as clear as possible.
1 - I saw this product, and thought it would play the games I wanted to play. At this point, I wanted the product.
2 - I learned that the product will not play many of the games I want to play. Because of this, I lost interest in the product.
in these regards we are polar opposites. i'll always find the value in my games, regardless of how
poorly they were designed, coded, ported, or supported.
Let me present two situations.
1 - Cave Story for the PSP. There's two graphical bugs with this port. The first is that when some sprites walk "offscreen", they'll vanish before actually making it off the screen. This only affects two or three cutscenes out of the entire game, and you're not even in control during that time. The second bug is that with a few of the items, the last word or two will be cut off of the description. Only a few items are affected and it's just flavor text.
Since the bugs do not impact gameplay, they're considered minor and easily forgotten. This type of bug is fine to deal with.
2 - SNES emulation without hi-res or pseudo-hi-res display ability.
(Above images from Byuu's demonstration.)
(Below images from me,
here.)
If the games display damaged text or have graphical bugs that obscured the viewable area, I would consider it unplayable, I would not want to deal with this.
if i enjoy the experience then its worth playing.
And the opposite is true, right? If I would not enjoy it, it's not worth playing, right?
the zero is going to provide thousands of those experiences and i plan on enjoying every one.
-another world
Your love for homebrew exceeds my own. I have some definite likes and favorites in the DS scene (Mind Maze, Red Temple, etc.), but if I get this device it'll be for portable emulation of the games that I want to play.
Hey, let's try something.
See this?
This is a vibrator. You should buy it.
- "But I don't have any use for it."
But you like electronics, so you should buy it.
- "I don't want to buy it because I won't use a vibrator."
But you could, think of all the things you could do!
- "No, I won't buy it because I have no interest in using it."
But what about the community of people backing it? It's not just for raw sexual pleasure, it'll also help you let off steam and the concept is backed by several health and wellness committees.
- "I'm not going to purposely spend money on something I won't use."
Take your blinders off, this is a good product!
The GCW Zero is one of the most powerful devices we've seen yet, it seems to have great software support (always been a fear with other devices), and is taking into account all sorts of people that want to use it, not just emulation enthusiasts.
But I will not buy it because I do not want it because it will not play the games I want to play properly.