"Trip World DX" announced by Limited Run Games, with GB colorization by Iván Delgado (toruzz)

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Limited Run Games released a Carboncast Episode today, and with it came a variety of interviews and information regarding some of the games that Limited Run Games has made available once again through the work and effort of the original developers of said games, as well as people contracted through the homebrew community, like Dimitris Giannakis, popularly known as Modern Vintage Gamer on YouTube with a background on developing source ports and emulators way back from the original Xbox homebrew days, helping on developing the emulators for the most recent releases of Shantae and River City Girls Zero (and even worked on the more recent release of Quake), and even Randy Linden, who worked on the the Commodore 64 emulator for the Amiga, the original Bleem emulator and also developed some game ports like Dragon's Lair for Amiga and also the SNES port of Doom.

In this Carboncast Episode, Limited Run Games has announced a new title that they'd been working on, Trip World, a fun sidescrolling platformer for the original monochrome Game Boy by Sunsoft that only got released in Japan and Europe back in the day. For this endeavor, the developers contacted the renowned homebrew and romhacker developer, Iván Delgado, known through social media and forum sites as "toruzz".

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Iván Delgado (toruzz) is famously known for working on incredible colorization projects for Game Boy titles that never had a coloured version, like both Super Mario Land DX and Super Mario Land 2: The Golden Coins DX. Limited Run Games contracted him to take on the official colorization of the original Game Boy release of Trip World, giving it the proper DX treatment for this re-release and localization of the original title to make it a fully fledged coloured version of the original, properly naming it Trip World DX and giving it proper Game Boy Colour Support. The colour choices and palettes used for the colorization were designed directly by the game's director, Yuichi ueda, and implemented by Iván Delgado through romhacking to make the game fully compatible with Game Boy Colour hardware.



The game will release with an officially licensed Game Boy Colour cartridge of Trip World DX, fully compatible with the Game Boy Colour.
The pre-orders for Trip World DX will start on April 28th and will close up on June 11th, and will be available for the original Game Boy (non-DX Trip World) and Game Boy Color (Trip World DX) on cartridge format, and also on modern mediums like PC, PS4, PS5 and Switch.

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Any cartridge that was black. Donkey Kong, Pokemon TCG, Link's Awakening DX, Tetris DX, later copies of Wario Land 2, later copies of Dragon Warrior 1 & 2, basically anything on this list that has "GBC" checkmarked.
There's more than that list shows. R-Type DX and Dropzone are two that I have not on that list.
 
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Nintendo notices that this game will also be available on the GB and GB Color. Guess what happens next!
 
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Nintendo notices that this game will also be available on the GB and GB Color. Guess what happens next!
Don't think they can do anything about it at this point tbh.
The NES, SNES and GameBoy have seen homebrew releases, even in cartridge form, since a long time ago, and they cannot act upon it since it's all either developed by an indie developer, and/or relies on open source or non proprietary hardware for said consoles.
 

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Don't think they can do anything about it at this point tbh.
BUZZER!
Wrong! Nintendo can DMCA the creators of this game for making a physical game produced on a console post-discontinuation (GameBoy and Color) by a company other than Nintendo. (Nintendo released Starfox 2 in 2017, which is an example of that)
 

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BUZZER!
Wrong! Nintendo can DMCA the creators of this game for making a physical game produced on a console post-discontinuation (GameBoy and Color) by a company other than Nintendo. (Nintendo released Starfox 2 in 2017, which is an example of that)
You do know that this is technically a re-release? It was available on Gameboy about 30 years ago. And it's a Sunsoft game, not a Nintendo game.

...not to mention that it's already going through Nintendo certification for the Switch release :sleep:
 
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Just pre-ordered my GBC version.
And for those moaning about LRG's prices on retro stuff... the boxed GBC cart with manual is $39.99 (plus tax and shipping to the UK it totalled £46). There's a variant that includes a plush for $64.99 if you're into that sort of thing.

PC, PS4/5 and Switch versions start at $34.99 with the collectors editions being $74.99.
 
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Just pre-ordered my GBC version.
And for those moaning about LRG's prices on retro stuff... the boxed GBC cart with manual is $39.99 (plus tax and shipping to the UK it totalled £46). There's a variant that includes a plush for $64.99 if you're into that sort of thing.

PC, PS4/5 and Switch versions start at $34.99 with the collectors editions being $74.99.
I got the one with the plush, because I want the plush badly. ^^;
 

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I can understand that. Just seems like an extra $25 for a plush of a fairly nondescript character, probably no bigger than your fist (if the images are correct), is a bit too steep imo.
True, but it's a rare collectable that won't be rereleased after this run, so I wanted it. 😁
 

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