3DS XL Announced

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chris888222

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trying to decide...is a pocket boner worth the extra battery life?

Hahaha :D

But ds games will probably look horrible on this. Bigger screen size will mean blurrier resolution when ds games is in full screen mode.
No AC adapter included. You can shell out a bit more cash for a 3DS battery extender.

The smaller model will likely have a higher pixel density, same ol' features and games at $40 cheaper.

I guess what's the point of gaming on the go when you're trying to carry something that's almost the size of a ipad.
You should have asked this when the DSi XL was released.

I dunno why everyone is so vexed/angry when this is just a larger 3DS and nothing else.

At least the DSi XL had a charger!
 

AceWarhead

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The screen is the biggest drain on battery.

The screen is much bigger.

It's a miracle they've managed to improve battery life at all!!
No2Yh.jpg

The DSiXL had a better battery life than the DSi and was also bigger.
Why can't it happen on the 3DSXL? I want to know...


It's really, really logical. I'll try and make it simple

9-14 hours compared to 13-17 is less than 50% - 20% difference on lowest brightness settings

3-4 hours compared to 4-5 hours is 33% - 25% difference on the highest brightness settings

That's not a massive improvement by any stretch of the imagination. A 3D screen takes much more power than a 2D screen. A bigger 3D screen is therefore going to to take even more power so the effect of the bigger battery is going to be negated even further.

You'll be lucky to see 10-20% improvement on battery life. And those are your reasons why.
*Sigh*
All my dreams are floating into the dark holes...
 

KingVamp

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Aside from no 2nd circle pad, (huge Derp nintendo) this is actually even more of a worry. Larger screen= more damage danger. If they didn't address this and totally eliminate the issue, I may decide against buying.
I didn't even have that issue, so... yea
Unless you are really into bigger screens, I don't think it's wise to upgrade.
I guess I wait to see how the games look first then I decide what wise.
 

Snailface

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Unless you are really into bigger screens, I don't think it's wise to upgrade.
The screen is the same size as the vita's now. It will be interesting to see how immersive the 3d will be with the extra screen real estate.That's the part that excites me.
I hope they provide demo units for fence-sitters to test this potential.
 
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TripleSMoon

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In all seriousness the reason the 3DS XL doesn't have a second stick is quite simple. Nintendo fucked up royally by not including a second stick in the first place. Second sticks are essential for any modern 3D game, this is fact, dont buy into the bullshit propaganda. The lessons learned from the PSP should have not been ignored, it was unbelievable that they were. Nintendo don't want to admit their mistake and further alienate early adopters. The 3DS' initial price point was bad enough, the ambassador program a joke and the CPP a slap in the face. If a second stick was included in the 3DS XL design you can be sure that it would be widely used, which would be yet another slap in the face for early adopters.
I disagree with the "required for any modern 3D game" bit, but aside from that, I fully agree with you.

At any rate, unless you really like bigger screens, the only possible benefit I can imagine getting from this is being able to walk up to my friends and saying "Mine's bigger." :creep:
 

KingVamp

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The screen is the same size as the vita's now. It will be interesting to see how immersive the 3d will be with the extra screen real estate.That's the part that excites me.
I hope they provide demo units for fence-sitters to test this potential.
I'm pretty sure the vita's screen is 5 inches vs the 3ds XL's ~4 inch screen
Oh, 4.88in. That pretty close tho.
I'll never buy another Nintendo system.
>larger 3d screen
That not the response I was expecting from you. :unsure:

Will this affect the aspect ratio of 3Ds games? Not to mention Ds Games?
I can't really tell a difference between the dsi vs XL, when it comes to that.
 

Pleng

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Unless you are really into bigger screens, I don't think it's wise to upgrade.
The screen is the same size as the vita's now. It will be interesting to see how immersive the 3d will be with the extra screen real estate.That's the part that excites me.
I hope they provide demo units for fence-sitters to test this potential.

Argh people keep coming up with points I'm about to make! :)

I'm not so worried about how immersive it'll be - though I'm sure everything will look cooler by default! I'm more interested in the viewing angle. My brain logic tells me that bigger screens surely mean it'll be more difficult to loose focus, hence it should be a better experience. I'm just waiting for somebody who actually knows what they're talking about to shoot me down on that! :)
 
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Eerpow

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They can't. Handheld games play at a fixed resolution. They wouldn't be able to achieve that without upscaling the image, and if they do that, they'll need additional horsepower, and in that case, they may as well create a successor. Not worth it.
You mean rendering the image at a higher resolution, but if they do that things like HUDs and sprites wouldn't be displayed properly resulting in weird graphical bugs in some games.
No, I mean rendering the game in a resolution it was meant to be rendered and upscaling it. Like you said, the HUD's and everything that is not 3D content cannot be "just rendered" at a higher resolution - if the game was designed to work at a lower one then the best thing you can do is resize frames. Rendering at a higher resolution = like you said, glitching.
Oh, I see what you mean. :P

But seriously going back to the second analog thing, has there been any game that actually needed that?
RE:R used the touch screen for looking around with the camera for example and Kid Icarus would practically be unplayable with two sliders.

Can't think of anything that isn't an FPS a genre the 3DS lacks anyhow, even then the bottom touch screen makes up for it and is even better if you have a thumb stylus thingy.
Include those instead of shitty stands.
 

yuyuyup

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The screen is the same size as the vita's now. It will be interesting to see how immersive the 3d will be with the extra screen real estate.That's the part that excites me.
I hope they provide demo units for fence-sitters to test this potential.
I'm pretty sure the vita's screen is 5 inches vs the 3ds XL's ~4 inch screen

I'll never buy another Nintendo system.
>larger 3d screen
That not the response I was expecting from you. :unsure:
Sure, great. I sure wish I DIDN'T hold on to my now obsolete DSi XL, now that I can spend MORE money on the system I would have preferred in the first place.
 
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Gahars

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There is a flood of biblical proportions in my inbox from all the reply notifications. If Nintendo wanted to get people talking about their system, they certainly got what they wished for.

Anyway, I'm liking this revision less and less the more I hear about it. No packed in battery charger? Seriously? That's kind of a glaring omission.
 
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AceWarhead

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There is a flood of biblical proportions in my inbox from all the reply notifications. If Nintendo wanted to get people talking about their system, they certainly got what they wished for.

Anyway, I'm liking this revision less and less the more I hear about it. No packed in battery charger? Seriously? That's kind of a glaring omission.
More Money. This would be shit if it used a different charger,
 

Coto

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Ok. The 3DS came out in late 2010 pseudo 2011. WTF? We're in 2012 now...

Seems sexier yeah, bigger screens, maybe more battery life, but... nah. However, something has been bugging me... 3DS materials suffering from wear and it's been like, a year ago and I haven't used it so much. On purpose? I don't know, but for a not-so-cheap system I bought (i'm ambassador), this is not a nice move, Nintendo.
 

Pleng

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The lack of a charger is pretty much unforgivable. It's like saying 'we expect you to keep your 3DS and buy this'. If you sell your 3DS you'll have to sell it without a charger, to straight away lower its resell value.
 
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