ROM Hack Cheat Codes AMS and Sx Os, Add and Request

  • Thread starter Thread starter matias3ds
  • Start date Start date
  • Views Views 24,127,521
  • Replies Replies 73,167
  • Likes Likes 249
You can't do it in Breeze (Most of the time it always tells you that there is no memory or something like that).
Only Edizon SE (most of the time).
And it's a very long search.

The file limit is the same. You not being told that you exceeded the limit isn’t good for you. I added the feature to Breeze and never did it for Edizon SE. My advise don’t do it and if you must have zero for first search make it a dump
 
I know this is a bit late, but I've been trying to find cheats for the newest version of Doom 2016 (1.4, build ID 2847991952B3D7AB), any chance anyone has managed to find this, yet?
 
The file limit is the same. You not being told that you exceeded the limit isn’t good for you. I added the feature to Breeze and never did it for Edizon SE. My advise don’t do it and if you must have zero for first search make it a dump

Okay, understood, I won't do it.

To do the "memory dump" as the first search (to find zero), I do what you did in your video, but up to what point?

1. Memory dump (value of zero)
2. -32 diff (when value changes ??)
3. -32 diff (when value changes ??)
4. -32 == 0 (value zero ??)
5. -32 ++ (value changes ??)

Am I correct?

Only step 1 for zero and 2 for the value that changes. Step 4: I search for zero, and step 5: when the value changes.
 
any cheat creators want to test a tool im making to help make cheats from a PC ? No app swapping between game and breeze

Much like cheat engine? I could use your input on important things that would make your lives easier
Oh, great! I'd love to try your tool. I hope we can disassemble the code like with Breeze, to go from binary to ASM in one click.

@TomSwitch I think I read it somewhere. You were talking about a project to make a Breeze application to cover all the memory. Is this a project you plan to carry out, are you already working on it, or are you not planning to do it at all?
 
any cheat creators want to test a tool im making to help make cheats from a PC ? No app swapping between game and breeze

Much like cheat engine? I could use your input on important things that would make your lives easier

Excellent, it would be very good.
Do you know Noexs? It's very good, it's just missing some things. It would be great if it were faster and you could use those missing things and it would be like cheat engine and as Az91 says too
 
Excellent, it would be very good.
Do you know Noexs? It's very good, it's just missing some things. It would be great if it were faster and you could use those missing things and it would be like cheat engine and as Az91 says too
I’ve not heard of this..could you share some more info it’s github seems kinda bare bones for someone learning to make cheats still

That’s the whole reason I wanted to make a better cheat engine like thing. Breeze was so confusing to me, mostly from a UI standpoint

While there are some tutorials around I found they all seem to assume you already know what the heck each vauge icon in breeze is.

From someone who used a little cheat engine maybe I’m biased but that’s a little more user friendly ha

The plan was to use sys bot base since it can read and poke memory..that’s all we need right am I greatly over assuming things?

Ultimatly I just want to help out and learn at the same time ..
 
Okay, understood, I won't do it.

To do the "memory dump" as the first search (to find zero), I do what you did in your video, but up to what point?

1. Memory dump (value of zero)
2. -32 diff (when value changes ??)
3. -32 diff (when value changes ??)
4. -32 == 0 (value zero ??)
5. -32 ++ (value changes ??)

Am I correct?

Only step 1 for zero and 2 for the value that changes. Step 4: I search for zero, and step 5: when the value changes.
@Jericoss i do this to find an unknown value with Breeze
1 i set the search (u8,u16,u32,f32,f64) and put it on DIFF
2 i do a memory dump
3 i go back to the game and decrease the bar, time etc... that i'm looking for
4 i go back to Breeze and do and take Less(--) or More(++)based on whether what i'm looking for increases or decreases
5 i go back to the game and repeat point 3 and then 4
6 when on Breeze you have 2 or 3 results i modify the memory
7 i go back to the game to see if it worked
8 i add the cheat if it is static or i create a pointer
Hoping that this will be useful to you and this is my method(not the best)how to find unknown values.
 
I’ve not heard of this..could you share some more info it’s github seems kinda bare bones for someone learning to make cheats still

That’s the whole reason I wanted to make a better cheat engine like thing. Breeze was so confusing to me, mostly from a UI standpoint

While there are some tutorials around I found they all seem to assume you already know what the heck each vauge icon in breeze is.

From someone who used a little cheat engine maybe I’m biased but that’s a little more user friendly ha

The plan was to use sys bot base since it can read and poke memory..that’s all we need right am I greatly over assuming things?

Ultimatly I just want to help out and learn at the same time ..
something amazing a cheat engine for Switch to do ASM, pointers , flag manged and to much things. (and by the way it is a "managed flag" jeje).

I don't have links for everything, but I know there's one on some gbatemp forum where Noexs is discussed, how it works, what's missing, and what it does. I think it was written by @wiitendo84

Here's a link from Noexs.
https://github.com/mdbell/Noexes?tab=readme-ov-file

This one's from tomswitch.
https://gbatemp.net/threads/noexs-remote-debugger.512668/

@Jericoss i do this to find an unknown value with Breeze
1 i set the search (u8,u16,u32,f32,f64) and put it on DIFF
2 i do a memory dump
3 i go back to the game and decrease the bar, time etc... that i'm looking for
4 i go back to Breeze and do and take Less(--) or More(++)based on whether what i'm looking for increases or decreases
5 i go back to the game and repeat point 3 and then 4
6 when on Breeze you have 2 or 3 results i modify the memory
7 i go back to the game to see if it worked
8 i add the cheat if it is static or i create a pointer
Hoping that this will be useful to you and this is my method(not the best)how to find unknown values.

@NeoGranzon Thank you so much I aprecciate It, Really.
Try it soon as posible. Thanks Again.
 
  • Like
Reactions: NeoGranzon
Out today
2025051522040800-57B4628D2267231D57E0FC1078C0596D.jpg
 
  • Like
Reactions: astoriacrew12
Okay, understood, I won't do it.

To do the "memory dump" as the first search (to find zero), I do what you did in your video, but up to what point?

1. Memory dump (value of zero)
2. -32 diff (when value changes ??)
3. -32 diff (when value changes ??)
4. -32 == 0 (value zero ??)
5. -32 ++ (value changes ??)

Am I correct?

Only step 1 for zero and 2 for the value that changes. Step 4: I search for zero, and step 5: when the value changes.
After the dump @0 play to not 0 then diff to have file with previous value zero ( at this stage it is like you search for zero ) then you can straight away do your second search ( no need to play more )
 
I can't seem to get the "Items Max" to work. I have Master code on. Is there a button I have to press or something like with the old code I had to hold L when picking up to get the items? I started a new save to test these so not sure if that's the problem or not.
You have to pick up an item so that it becomes 999. For example: Put an item in a room, as soon as you pick it back up, it will become 999.
Post automatically merged:

Hello Kitty Island Adventure 1.11.0
TID: 010027901C89C000
BID: 8AFD11C2D0E46F23

I've received several requests to update the cheat.
Enjoy!

[Breeze beta99d Hello Kitty Island Adventure 1.11.0 TID: 010027901C89C000 BID: 8AFD11C2D0E46F23]

{master}
580F0000 0A1CDAD8
580F1000 000000B8
580F1000 00000000
580F1000 00000020
580F1000 00000020
580F1000 00000280
780F0000 000001F4
04000000 00770F28 BD404200
04000000 045FB8F4 BD400661
04000000 04678114 2D402B69
04000000 03699A2C 2B080128
04000000 0369A1F0 0B0A0129
04000000 02E01D7C 0B140101

[Moon Jump]
80000002
640F0000 00000000 40A00000
20000000

[Moon Jump ASM]
80000002
04000000 045FB8F4 1E239001
20000000

[Stamina]
04000000 00770F28 1E2E1000

[Items Max]
04000000 03699A2C 52807CE8
04000000 0369A1F0 52807CE9

[Exp Max]
04000000 02E01D7C 5284E1E1

[Speed x2 (Hold R)]
80000080
04000000 04678114 1E241009
20000000

[Speed x2 (Hold R x4)]
04000000 04678114 1E241009
80000080
04000000 04678114 1E261009
20000000

[Speed x2 (Hold R x8)]
04000000 04678114 1E241009
80000080
04000000 04678114 1E27F009
20000000

View attachment 497852
Can you update the code for the new update? Thanks
 
Last edited by LDK77,
Oh, great! I'd love to try your tool. I hope we can disassemble the code like with Breeze, to go from binary to ASM in one click.

@TomSwitch I think I read it somewhere. You were talking about a project to make a Breeze application to cover all the memory. Is this a project you plan to carry out, are you already working on it, or are you not planning to do it at all?
Running Breeze as an application means having the same amount available to games but the game won’t be running so can only work on dumps. At concept phase.
 
  • Like
Reactions: Az91
  • Like
Reactions: Az91

Site & Scene News

Popular threads in this forum