PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

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PBP seems to work fine with me even on level 9 compression.
Just like me. I use the PBP format with level 9 compression and no game has ever given me errors because of it. It just works and saves space.
PBP compressed files (which are basically PS1 games made for run on PSP) are fully supported here in WiiStation.
 
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Hello guys, well idk what the hell happened to this but is giving me trouble,i updated to 3.0 wiistation and i also kept a build released here and now fear effect tells me invalid memory card and koudelka the character won't move, why am i the only one having this issues, ive played koudelka before and reached the save but now i cant continue. thanks in advance
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Oh putting controller to not analog fixed it for koudelka,but i noticed now that shadow man stutters as hell wich didn't happen before
 
Last edited by Joseito,
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Well all i have is another build released here and no,they work the same for fear effect and shadow man,idk is like they are the same app but ff9 and ff8 wont freeze on the old build
Did you delete the settings.cfg from the wiisxrx folder you need to when you update Wiistation.
 
@Joseito and? Does it re-work when you put old version of wiistation back?
if that is so, it's just the new version of wiistation that has pb, and not due to a parameter issue.
(if it still doesn't work with old version of wiistation, it's your rom and data on usb that has become corrupted in some way)
You cannot blame the dev if the new version is quicker and support more games but has made 2 random games work less better, that happens, but it's good that you gave feedback about those like you did, but you must complete that crucial info.
Also, maybe newer emu isn't compatible with old sames, so try starting from the start of the game too.
 
Last edited by mrmagicm,
Hello guys, well idk what the hell happened to this but is giving me trouble,i updated to 3.0 wiistation and i also kept a build released here and now fear effect tells me invalid memory card and koudelka the character won't move, why am i the only one having this issues, ive played koudelka before and reached the save but now i cant continue. thanks in advance
Post automatically merged:

Oh putting controller to not analog fixed it for koudelka,but i noticed now that shadow man stutters as hell wich didn't happen before

I don't know if I misunderstood, but recently @xjsxjs197 modified the code in something about the memory card in this Commit
 
I dont really understand your question now, what do you mean put the old version back?like delete 3.0?let me explain ,on my sd there are 2 wiistation folders one is 2.4 and another is 3.0 ,the old version is a bulid released wich i changed the name of the .dol ,my issues seem to be after i copied wiistation 3.0 where i have all the problems said before, but the older version seems to be reading the same config file and works the same for shadow man and fear effect (wich says memory card invalid) but i tried ff8 and ff9 with the old version and doesn't freeze, also of course i understand how development for apps work ,sometimes there are regressions
@Joseito and? Does it re-work when you put old version of wiistation back?
if that is so, it's just the new version of wiistation that has pb, and not due to a parameter issue.
(if it still doesn't work with old version of wiistation, it's your rom and data on usb that has become corrupted in some way)
You cannot blame the dev if the new version is quicker and support more games but has made 2 random games work less better, that happens, but it's good that you gave feedback about those like you did.
Post automatically merged:

I don't know if I misunderstood, but recently @xjsxjs197 modified the code in something about the memory card in this Commit
What does this mean? What do i do?
 
1st, I alway recommend just one wiistation at a time in the app folder, there can be some weird things if there are too many apps in this folder. For renaming, alway do it from the pc then put the file back on the sd, I knows it weird but I've seen some bugs about that. if you don't understand the question, sorry I can't help much more as I always ask question that cannot really be clearer, also you've talk about two games at the beginning, now it's 4 games.
@xjsxjs197 has made changed changes to the memory card code, so that means that your old saves on the sd could be not operationnal with the latest version, pretty obvious that in that case, you must erase saves with this version and restart from the beginning of the game.
 
1st, I alway recommend just one wiistation at a time in the app folder, there can be some weird things if there are too many apps in this folder. For renaming, alway do it from the pc then put the file back on the sd, I knows it weird but I've seen some bugs about that. if you don't understand the question, sorry I can't help much more as I always ask question that cannot really be clearer, also you've talk about two games at the beginning, now it's 4 games.
@xjsxjs197 has made changed changes to the memory card code, so that means that your old saves on the sd could be not operationnal with the latest version, pretty obvious that in that case, you must erase saves with this version and restart from the beginning of the game.
It has always been 4 games as i stated on a previous post,is just the list is been increasing and I'm starting fear effect from scratch,but i hear you i might delete the old version,thanks anyways
 
The Memory Card changes was cherry-picked from latest PCSX-ReARMed, actually.
I made this commit, but i didn't have the time for test them.

@xjsxjs197 however noticed that my original commit didn't compile, so he/she had to change some of my change's code for be able to compile.
 
@SaulFabre any chance you could compile a version with updated libchdr?
The problem with that is we need to compile manually all the sublibraries (ZLIB, LZMA, FLAC, and the new compression algorithm) before we can finally compile the resulting libCHDr and later finally to WiiStation, like we did for Lightrec core library.

It would take some time... and i just don't know how to do it easily.
 
I CANNOT BELIEVE MY OWN EYES!

I AM FINALLY PLAYING "RESIDENT EVIL - GUN SURVIVOR" FOR THE FIRST TIME EVER IN ENGLISH!

I GOT A PIRATE COPY OF THE JAPANESE VERSION OF THE GAME IN 1999, BECAUSE I HAD THE PSX GUN IN MY BIRTHDAY -I WAS 12. I FINISHED THE GAME BUT COULD NOT SAVE IT BECAUSE I CAN'T READ MOONRUNES.

THIS IS SIMPLY UNBELIEVABLE, I AM PLAYING CRT LIGHT GUN PSX GAMES ON A WII!!
USING THE WIIMOTE!

WTF, THIS IS INCREDIBLE!! WTF!!? HOW IS NO ONE ELSE FREAKING OUT!?!?!111!!ONE!!ELEVEN!!

THANK YOU SO MUCH, EVERYONE!
WII PLAYING PSX LIGHT GUN GAMES - WOT WOT.jpg
 
I CANNOT BELIEVE MY OWN EYES!

I AM FINALLY PLAYING "RESIDENT EVIL - GUN SURVIVOR" FOR THE FIRST TIME EVER IN ENGLISH!

I GOT A PIRATE COPY OF THE JAPANESE VERSION OF THE GAME IN 1999, BECAUSE I HAD THE PSX GUN IN MY BIRTHDAY -I WAS 12. I FINISHED THE GAME BUT COULD NOT SAVE IT BECAUSE I CAN'T READ MOONRUNES.

THIS IS SIMPLY UNBELIEVABLE, I AM PLAYING CRT LIGHT GUN PSX GAMES ON A WII!!
USING THE WIIMOTE!

WTF, THIS IS INCREDIBLE!! WTF!!? HOW IS NO ONE ELSE FREAKING OUT!?!?!111!!ONE!!ELEVEN!!

THANK YOU SO MUCH, EVERYONE! View attachment 423240
50fps? did you turn on dithering or so?
 
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50fps? did you turn on dithering or so?
It is the European version of the game (PAL), so it is running at full speed @50fps.

The American version was censored, so it is mouse-only because of "Columbine Shooting Hysteria". The Japanese version is 60fps but would need to be patched to English for me to know what I am doing at the menus.
 

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