Homebrew RetroArch Switch

Gep_Etto

Being late since '88
Member
Joined
Mar 1, 2021
Messages
375
Trophies
0
XP
1,154
Country
Brazil
I did it and that worked
I play mostly handheld
is 1581 Mhz safe for handheld?
As long as the console is not heating up too much, making noises (including the sound of the fans spinning too much), crashing and/or draining the battery very fast, you're mostly okay. However, there is always a risk, so I strongly suggest that you only overclock when playing a specific game that needs OC to run properly, at the lowest possible setting that allows it to run properly, and return to the default clock speed when doing anything else - including sleep/standby.
 

XXLANCEXX

Well-Known Member
Member
Joined
Nov 13, 2009
Messages
1,552
Trophies
1
Age
32
Location
In my house
XP
2,387
Country
United States
As long as the console is not heating up too much, making noises (including the sound of the fans spinning too much), crashing and/or draining the battery very fast, you're mostly okay. However, there is always a risk, so I strongly suggest that you only overclock when playing a specific game that needs OC to run properly, at the lowest possible setting that allows it to run properly, and return to the default clock speed when doing anything else - including sleep/standby.
It gets around 40-45 degrees when I have the auto brightness turned off it's pretty warm

But with auto brightness turned on its at 39-41 degrees and it doesn't get hot
 

Gep_Etto

Being late since '88
Member
Joined
Mar 1, 2021
Messages
375
Trophies
0
XP
1,154
Country
Brazil
1) Don't use metacrt.
2) Don't use anything else that can also turn your Switch into a second, laggier Sun.
3) If you overclock, then shade responsibly.
4) Do whatever the heck you want, you're a free person.
 

bbert

Well-Known Member
Member
Joined
Oct 20, 2018
Messages
104
Trophies
0
Age
38
XP
865
Country
Philippines
has anyone played Breath of Fire 4 on HOS Retroarch using pcsxReARMed??
I can't pass the opening cutscene.
the music is playing but it's stock on a white screen and won't let me pass to the Main Menu to start the game.
 

meccs

Member
Newcomer
Joined
Dec 7, 2013
Messages
7
Trophies
0
Age
45
XP
95
Country
Gambia, The
Anyone using "run-ahead" with 1 frame? It seems fine in handheld for anything up to GBA so far. Most games like "Super Mario Advance" only have one frame of delay and run-ahead by 1 fixes this even though I don't really notice that one frame of delay if I am honest.
 

fst312

Well-Known Member
Member
Joined
Nov 4, 2008
Messages
1,176
Trophies
1
Age
35
Location
New York
XP
2,988
Country
United States
Just a quick question, does switch arcade core really not support netplay. I haven’t used retroarch in a long time on my switch and had to reinstall it because for whatever reason I had to wait like a minute or so for it to load up and the same with loading a game. To my surprise I noticed arcade core’s were added that I never had. So the core that should have netplay as far as I know is fb alpha 2012 cps-1. My friend is able to start up netplay on their ps vita but the switch can’t. Core says it doesn’t support netplay.

Edit
Was able to start netplay with final burn neo. Hopefully the cores that say they don’t support netplay for switch eventually support it.
 
Last edited by fst312,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    DinohScene @ DinohScene: when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying